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Steam News13 October 20169y ago

Linux BETA now available & Hotfixes

The Open-world BETA is currently available via a separate 'branch' which can be changed in Steam via the game properties . (For more information see here.

Full notes

Full Shallow Space update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changedThe Open-world BETA is currently available via a separate 'branch' which can be changed in Steam via the game properties . (For more information see here. ) Happy to announce the issues with the BETA Linux build have now been resolved and it's now available to play. The Linux builds will now be maintained in tandem with the Windows builds (as it should be.) The OSX (or macOS) build will be tested and put up in the coming weeks. We greatly appreciate your patience as we continue the transition. In a fortunate twist of events patching the Linux issues has resulted in an insane framerate increase on both platforms (averages around 100-110fps on our test machines now, before it was 40-70fps.) Otherwise, there's a few stability fixes rolled in for issues reported by your good selves over on the official forums. Keep 'em coming! Hotfix Update 4.6.1 - 30% +/- performance boost due to post-effects optimisation (Yeeeehaa!) - Fixed regression issue involving selection of units causing crash - Fixed problem issuing move instruction with destination inside a Jump Safe Area Hotfix Update 4.6.2 - Additional 40% +/- performance boost due to post-effects optimisation (Boooom!) - Further fixes to focus camera 'F' key - Fixes preventing crash trying to assign targets while ship using Short Range Jump - Linux build updated and start-up issues resolved - Missing reference clutter cleaned up from Player.log

Shallow Space changes

changedThe Open-world BETA is currently available via a separate 'branch' which can be changed in Steam via the game properties . (For more information see here. ) Happy to announce the issues with the BETA Linux build have now been resolved and it's now available to play. The Linux builds will now be maintained in tandem with the Windows builds (as it should be.) The OSX (or macOS) build will be tested and put up in the coming weeks. We greatly appreciate your patience as we continue the transition. In a fortunate twist of events patching the Linux issues has resulted in an insane framerate increase on both platforms (averages around 100-110fps on our test machines now, before it was 40-70fps.) Otherwise, there's a few stability fixes rolled in for issues reported by your good selves over on the official forums. Keep 'em coming! Hotfix Update 4.6.1 - 30% +/- performance boost due to post-effects optimisation (Yeeeehaa!) - Fixed regression issue involving selection of units causing crash - Fixed problem issuing move instruction with destination inside a Jump Safe Area Hotfix Update 4.6.2 - Additional 40% +/- performance boost due to post-effects optimisation (Boooom!) - Further fixes to focus camera 'F' key - Fixes preventing crash trying to assign targets while ship using Short Range Jump - Linux build updated and start-up issues resolved - Missing reference clutter cleaned up from Player.log

The Open-world BETA is currently available via a separate 'branch' which can be changed in Steam via the game properties . (For more information see here. ) Happy to announce the issues with the BETA Linux build have now been resolved and it's now available to play. The Linux builds will now be maintained in tandem with the Windows builds (as it should be.) The OSX (or macOS) build will be tested and put up in the coming weeks. We greatly appreciate your patience as we continue the transition. In a fortunate twist of events patching the Linux issues has resulted in an insane framerate increase on both platforms (averages around 100-110fps on our test machines now, before it was 40-70fps.) Otherwise, there's a few stability fixes rolled in for issues reported by your good selves over on the official forums. Keep 'em coming! Hotfix Update 4.6.1 - 30% +/- performance boost due to post-effects optimisation (Yeeeehaa!) - Fixed regression issue involving selection of units causing crash - Fixed problem issuing move instruction with destination inside a Jump Safe Area Hotfix Update 4.6.2 - Additional 40% +/- performance boost due to post-effects optimisation (Boooom!) - Further fixes to focus camera 'F' key - Fixes preventing crash trying to assign targets while ship using Short Range Jump - Linux build updated and start-up issues resolved - Missing reference clutter cleaned up from Player.log

Source

Steam News / 13 October 2016

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