HomeGamesUpdatesPricingMethodology
Steam News24 December 201510y ago

UPDATE 7.1 Live!

Well we were meant to take the week off, it being xmas and all, but you guys are reporting some juicy looking bugs and we just had to squash them!

Full notes

Full Shallow Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes3 additions3 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • UI and audio
fixedWell we were meant to take the week off, it being xmas and all, but you guys are reporting some juicy looking bugs and we just had to squash them! The majority of the stuff that was reported in the last couple of days has been fixed. Couple of guys reporting issues that could be linked to Player ship database corruption, so we've added a few console commands to reset persistent game data.
fixedFixed: Issue despawning ship icons on fleet screen (reported by Jacobllob)
fixedFixed: ShipCarrier crash caused by trying to launch wings that have been destroyed (reported by Hariwulf)
fixedFixed: Issue with fixed weapons muzzle flash sticking (reported by Sazuroi)
fixedFixed: Issue removing shield modules from weapons platform (reported by Staalby)
fixedFixed: Rare issue with disappearing support modules (reported by Staalby)

Shallow Space changes

fixedWell we were meant to take the week off, it being xmas and all, but you guys are reporting some juicy looking bugs and we just had to squash them! The majority of the stuff that was reported in the last couple of days has been fixed. Couple of guys reporting issues that could be linked to Player ship database corruption, so we've added a few console commands to reset persistent game data.
fixedFixed: Issue despawning ship icons on fleet screen (reported by Jacobllob)
fixedFixed: ShipCarrier crash caused by trying to launch wings that have been destroyed (reported by Hariwulf)
fixedFixed: Issue with fixed weapons muzzle flash sticking (reported by Sazuroi)
fixedFixed: Issue removing shield modules from weapons platform (reported by Staalby)

Well we were meant to take the week off, it being xmas and all, but you guys are reporting some juicy looking bugs and we just had to squash them! The majority of the stuff that was reported in the last couple of days has been fixed. Couple of guys reporting issues that could be linked to Player ship database corruption, so we've added a few console commands to reset persistent game data.

  • Fixed: Issue despawning ship icons on fleet screen (reported by Jacobllob)

  • Fixed: ShipCarrier crash caused by trying to launch wings that have been destroyed (reported by Hariwulf)

  • FixedIssue with fixed weapons muzzle flash sticking (reported by Sazuroi)
  • Fixed: Issue removing shield modules from weapons platform (reported by Staalby)

  • Fixed: Rare issue with disappearing support modules (reported by Staalby)

  • Fixed: Locked buttons still clickable (reported by Infinity)

  • Fixed: Rare index of out range exception on tactical launch (reported by Leyline)

  • Fixed: Weirdness with WSAD or pan camera to break focus camera mode (reported by Jacobllob)

  • Fixed: Crash handler now correctly displays error and instructions

  • Fixed: Crash handler now copies system spec to clipboard along with error (should save you a bit of time if you report the issue)

  • UpdateConsole appearance tweaked
  • Update: When console is showing, key presses to shortcuts disregarded

  • UpdateBloom intesity reduced by 20% in hanger/ship config (suggested by Sazuroi)
  • Added: 'reset' command to console

  • Added: 'reset options' subcommand, reverts all settings in options menu to defaults

  • Added: 'reset playershipdb' subcommand, reverts all saved ships, themes and fleets to default (useful incase of DB corrupted which happens rarely)

The console is accessed by pressing the ' (or tilde) key, type 'help' for a list of available commands.

Source

Steam News / 24 December 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.