Full notes
Full Shallow Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Shallow Space changes
8.0.14 Update 7 Change log (18.12.2015) Over 60 inclusion in this latest update: 32 additions, 27 fixes, 3 updates. Blog article will be put online shortly to talk about the changes.
Added: MFC Blackbird
Added: XL weapon platform
Added: L weapon platform
Added: Jumpgate (Type I)
Added: Trade station
Added: 'Avenger MK I' missile
Added: 'Starburst MK I' missile
Added: Missile ammo construct
Added: Missile bundles listed in Ship Config
Added: Missile ship config UI icons
Added: Missile range finders in tactical
Added: Special ability 'Fire Mission'
Added: Special ability 'Sustained Fire Mission'
Added: Special ability 'Salvo Size'
Added: Special ability 'Ammo Type'
Added: Additional callback capability to ability system
Added: Yellow border around ability icon if 'On'
Added: Alternative list view for modules in Ship Config
Added: Proceedural textures now baked and cached to hard drive inbetween play sessions
- AddedAdded double click and drag to install to module rows in Ship Config
Added: List toggle and filter buttons in Ship Config
Added: Filter functionality for module icons/rows in Ship Config
Added: Sorting in Ship Config screen for modules
Added: Scrollbar to hull marking scrollable in Ship Config
Added: Solid background for the module slot container backgrounds in Ship Config
Added: Tooltips for module filter buttons
- AddedNew colour swatch, now accounts for Hue, Saturation and Brightness
Added: Colour swatch takes into account the current colour
Added: Flag to represent ship themes in Ship Config
Added: Flag to represent ship themes in Fleet Config
Added: 2D weapons range indicator in tactical
Added: Altered 'Activate Special Weapon' ability to include cooldown
- UpdateConsistency improved with module stats in Ship Config
- UpdateAdded MFC Blackbird to main menu warp animation
Update: Optimisations to SpaceCam class
Fixed: Textures compressed (addressing memory hog fom RAW textures & slowness in Ship Config)
Fixed: Scrolling with mouse wheel for ship/hull icon list in Ship Config
- FixedAll fixed modules incorrectly shown for any craft with a fixed weapon
Fixed: Corrections to module stats text headers
Fixed: Tooltip mis-shapen when mouseover filter icons in Ship/Fleet Config
Fixed: Optimized texture memory usage
Fixed: Clicking on colour swatch gives wrong colour at some resolutions
Fixed: Jittery halt with some of the smaller ships
Fixed: Improvements to formation flying so the ships catch up to wingleader
Fixed: Missiles exploding mid
flight for no reason (0.7.10 demo bug)
Fixed: Drunken transitional animations in Ship Config
Fixed: Missiles miss and orbit target (0.7.10 demo bug)
Fixed: 'Error in Battle Simulation' bug reported by Kearon
Fixed: Texturing issues with Enif, textures replaced
Fixed: Issue with 2D radar sweep disappearing when lead ship not scanning for Flotilla
Fixed: Issues with scan not eminating from proper unit
Fixed: Radar and missile range 2D indicators now plotted at battlegrid intersection
Fixed: Warp tunnel texture now seamless
Fixed: Objectives totals wrong on multiple playthroughs
Fixed: Duplicate ship icons when leaving and re-entering ship config
Fixed: Rare crash in CoreAI
Fixed: When use MMB to look is on and in movement mode, using ALT & LMB to pan camera no longer triggers movepoint
Fixed: Players customized ship configs now overwritten only when nessecary
Fixed: Corvette trails (broken in UPDATE 6)
- FixedTheme scrollable area fixed for 8 or more themes
Fixed: Markup issue in ability tooltips
- Fixed'Continous Plasma Discharge' MP cost corrected
Source
Changelog.gg summarizes and formats this update. How we read updates.
