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Steam News29 October 201510y ago

Patch notes for UPDATE 4

0.8.06 Update 4 Change log (29.10.2015) Over 65 modifications in this update; 30 feature additions, 30 fixes (thank you community!) & 6 tweaks. Blog article up shortly to talk about the changes.

Full notes

Full Shallow Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

30 fixes31 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Server
  • Fixes
  • Performance
addedAdded: Sorting for hull and ships in the Ship Config screen
addedAdded: smooth value change and negative burn effects to energy bar in Ship Config screen
addedAdded: mouse over compatible module previews energy usage in Ship Config screen
addedAdded: mouse over installed module previews energy freed in Ship Config screen
addedAdded: Apply button to Options menu
addedAdded: Bevel to officer slots in the fleet screen to make them easier to see

Shallow Space changes

addedAdded: Sorting for hull and ships in the Ship Config screen
addedAdded: smooth value change and negative burn effects to energy bar in Ship Config screen
addedAdded: mouse over compatible module previews energy usage in Ship Config screen
addedAdded: mouse over installed module previews energy freed in Ship Config screen
addedAdded: Apply button to Options menu

0.8.06 Update 4 Change log (29.10.2015) Over 65 modifications in this update; 30 feature additions, 30 fixes (thank you community!) & 6 tweaks. Blog article up shortly to talk about the changes.

Added: Sorting for hull and ships in the Ship Config screen

Added: smooth value change and negative burn effects to energy bar in Ship Config screen

Added: mouse over compatible module previews energy usage in Ship Config screen

Added: mouse over installed module previews energy freed in Ship Config screen

Added: Apply button to Options menu

Added: Bevel to officer slots in the fleet screen to make them easier to see

Added: Shortcut to name configuration when save clicked in ship config screen

Added: Sorting for officer ranks

Added: Sexy AI voice for a number of tactical actions and abilities

Added: Sound effects to Objectives UI

Added: Railgun L and XL turrets animations

Added: Tooltips for minimap buttons

Added: Tooltips for filter buttons on ship/fleet config screens

Added: other keypress shortcuts to the tooltips

Added: PlayerShipDB upgrade system helping prevent DB wipes (wipe required #eyeroll)

Added: Asteroids scanning objective to scout map

Added: Objectives tracker shown when battlegrid is up

Added: Collapsable objectives (click on the title to expand/collapse them)

Added: Minimap objective icon for furniture

Added: 3D Objectives tracking icon (mouse over objective tracker or click icon next to objective title)

Added: Targetbox for selected furniture (unused)

Added: Scan completion status to sector furniture (fly close to furniture and use 'Deep Scan' ability to scan it)

Added: Sharing of sector furniture scans between allied forces (gonna be so cool in multiplayer!)

Added: Tooltips for sector furniture icons on minimap (shows information like scan progress, status effects and yeild)

Added: 'Surprised' status on target ship if attacking ship is not visible (20 second penalty, no jump, no weapons)

Added: Range delimiting spheres now on by default in move mode to aid depth perception

Added: Ability tooltips autoupdate themselves on mouseover

Added: Blue range delimiting sphere for support abilities

Added: Mouseover ability icon with range based effect will temporarily show Blue range

Added: 'Deep Scan' ability for all ships (30 seconds scanning of furniture, 90 second recharge, stacks with scan sector)

Added: 'Scan Sector' ability for all scanner modules (10 seconds double range, 240 second recharge)

Fixed: Emblem socket disappearing when double clicking to remove emblem in Fleet Config screen

Fixed: Issue with fleet icon showing as selected when Corvette docked

Fixed: Pause time button mapping fixed in tactical

Fixed: All UI sounds now controllable in options

Fixed: Corvette wings that have been docked can now be launched again

Fixed: Issue with turrets and fixed weapons despawning leaving invalid references

Fixed: Issue with storing valid support module references in PlayerShipDB

Fixed: Issue with ships still moving when reached target position

Fixed: When you switch between saved designs, the module sfx is played 2 times.

Fixed: Feedback when hovering over ability button

Fixed: Hold fire button in tactical

Fixed: Refactoring of core game controller

Fixed: Intermittant crash involving tooltips at start-up

Fixed: Intermittant crash involving having lots of configured ships in PlayerShipDB

Fixed: Intermittant crash entering Ship config screen from fleet config

Fixed: Changed UI to scale by screen height instead of screen width (should help with multiple displays and non-standard aspect ratios)delimiting sphere if battlegrid is shown.

Fixed: Incorrect range shown on minimap if scanner support module fitted

Fixed: Scaling issues with range circles on minimap

Fixed: Appearance of ability buttons in tactical

Fixed: Context issue with ability buttons

Fixed: Issue with negative values in ship SP/HP stats

Fixed: Issue with shields recharging due to timer class rewrite

Fixed: Rare crash reported with flashing fleet icon

Fixed: Oversized turret socket on Heavy Corvette

Fixed: Reports of game controllers locking the camera in movement (needs testing)

Fixed: Corrected pivots for buttons in Ship Config screen (it's a UI scaling thing)

Fixed: icons being dragged over are ignored in the Ship and Fleet Config screens

Fixed: predictive energy calculation for module icons being dragged onto already installed modules now correctly take into account removal of installed module.

Fixed: Rare crash in Ship Config screen when configured player ship stats are compared with unconfigured hull stats

Fixed: Delete button now correctly enabled in Ship Config screen when configured player ship is selected.

Update: Changed formatting of Tooltips and tweaked descriptions

Update: Removed support and weapon platforms filter icons from fleet config (mistake)

Update: to options menu; moved close button to opposite side, apply button locked when changes to config made

Update: Matar base MP rating increased from 210MP to 320MP

Update: Sped up Corvette docking proceedure

Update: Removed Brightness and Contrast bars (placeholders removed to avoid confusion, colour correction on todo list)

Source

Steam News / 29 October 2015

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