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Steam News9 April 20251y ago

Shadowveil Patch 1.0.5 - Patch Notes

Greetings from Rokugan! 1.0.5 just launched, and with it, a lot of improvements to the game! Version number 1.0.5.18698 Added Added QoL: Retraining button.

In this update8

Full notes

Full Shadowveil: Legend of The Five Rings update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

30 fixes5 additions7 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Fixes
  • Maps
changedGreetings from Rokugan!1.0.5 just launched, and with it, a lot of improvements to the game!
addedAddedAdded QoL: Retraining button. You can now retrain your characters so that you have more freedom in how you build your party. Retraining refunds all level-ups except character specific masteries and the class itself. Retraining costs one goblin skull per level above lvl 5.
addedAddedAdded warning to restart the game when selecting certain graphics options
addedAddedAdded 6 portraits for our hero characters
changedOptimizationFurther optimized textures
fixedOptimizationFixed lag spike when dragging first unit

Shadowveil: Legend of The Five Rings changes

  • Cachemap
changed1.0.5 just launched, and with it, a lot of improvements to the game!
addedAdded QoL: Retraining button. You can now retrain your characters so that you have more freedom in how you build your party. Retraining refunds all level-ups except character specific masteries and the class itself. Retraining costs one goblin skull per level above lvl 5.
addedAdded warning to restart the game when selecting certain graphics options
addedAdded 6 portraits for our hero characters
changedFurther optimized textures

Greetings from Rokugan!

1.0.5 just launched, and with it, a lot of improvements to the game!

Version number 1.0.5.18698

Added

  • Added QoL: Retraining button. You can now retrain your characters so that you have more freedom in how you build your party. Retraining refunds all level-ups except character specific masteries and the class itself. Retraining costs one goblin skull per level above lvl 5.

  • Added warning to restart the game when selecting certain graphics options

  • Added 6 portraits for our hero characters

Optimization

  • Further optimized textures

  • Fixed lag spike when dragging first unit

Updates

  • QoL: Hovering nodes can now be inspected to show more information to the player

  • Updated so the sibling will now be healed to 10 health if your party wipes but you win the combat

  • Update the Hida Warbanner to show a new unique Hida Mon

  • Updated mission “Hidden Stashes” now only requires you to reach “The Cache” once.

Balance:

  • Critical heals are not as effective

  • Political capital gain has been nerfed

Critical Fixes (Crashes/Softlock)

  • Fixed potential softlock in Chapter 6 during an event

  • Fixed potential softlock when loading savefiles in our out of the Shadowveil that led to no available nodes

  • Fixed a potential softlock in tutorial

  • Fixed potential softlock when clicking escape rapidly

Fixes

  • Fixed Return to Watchtower confirmation text is now correct

  • Fixed so Gate shouldn't allow player to Embark with more units than slots.

  • Fixed multiple stage quests are reset upon avoiding to claim the rewards in the designed order

  • Fixed so the sibling can't be removed from party in chapter 9.

  • Fixed the Oni Lord is no longer blocked from attacking units in melee range when standing in a smokescreen

  • Fixed issue where completed status could show on non accessed missions

  • Fixed “Battlefield Scavenging Method” should now actually give you items and abilities when you make camp... like it says it does.

  • Fixed potential fix for world map brightness issue.

  • Fixed character bar should no longer be visible after you click to move to a map node that takes you out of the map

  • Fixed you should no longer be able to get the chapter specific ability “Binding Ritual” from the “What we left” behind event

  • Fixed enemy ability Axe throw now always targets furthest unit

  • Fixed issues with some tutorial popups lingering, not closing correctly or not opening at the correct spot

  • Fixed issue with unit stats not updating correctly

  • Fixed issue with missing subtitles in “Missing Scout” mission

  • Removed O-Ushi as a speaker in the exit dialogue of Missing Scout, so she doesn't act like she's talking while the scout

  • Fixed issue with summoned spirits being stationary

  • Fixed

    Possessed goblin

    disappearing when encountering events and merchants

  • Fixed

    Kikyo

    stacks Defense rather than ATK

  • Fixed issue where abilities could be swapped during the Pause upon having the Party view expanded option selected before starting the combat

  • Fixed issue where duty rewards appeared blank

  • Fixed several combat barks of the character O-Ushi are missing VO.

  • Fixed issue with missing VO

  • Fixed swapping items that cannot be equipped by the other unit no longer deletes the item

  • Various audio tweaks

  • Various animation tweaks

  • Various technical widget tweaks

Known Issues

  • Bosses can appear in cutscenes

  • Loading can sometimes show visual artifacts

  • There is certain issues with bonus items when combining other items

  • Loading backup saves in certain locations can lead to exploits

How to report a bug?

If you should encounter any issues, feel free to let us know. You can do so by submitting them in the Bug-report Channel in the Shadowveil Discord.

Thank you for playing Shadowveil: Legend of the Five Rings!

With love, The Palindrome Interactive team

PS. Consider leaving a review!

Source

Steam News / 9 April 2025

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