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Steam News19 January 201511y ago

Update 1.7

Firstly this patch is mainly about improving performance. In several test cases with much infantry and/or air units, we could reduce the cpu usage on a 3.8GhZ core from 80-90% down to 20-30%. Now to the patch notes: V1.

In this update4

Full notes

Full Shadows of War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes0 removals
  • Performance
  • Gameplay
  • Fixes
changedFirstly this patch is mainly about improving performance. In several test cases with much infantry and/or air units, we could reduce the cpu usage on a 3.8GhZ core from 80-90% down to 20-30%. Now to the patch notes:
changedChanged:Reduced Line of Sight Cone of Infantry by 30°
changedChanged:Performance Improvements (Reduced CPU Usage)
addedAdd:New Minimap
fixedFix:Enemy Soldier Animation "flickering" fixed.
fixedFix:Mid Flag in Conquest "flying" fixed.
8GhZ core80-90%20-30%8GhZ core decreased, nerf

Shadows of War changes

changedFirstly this patch is mainly about improving performance. In several test cases with much infantry and/or air units, we could reduce the cpu usage on a 3.8GhZ core from 80-90% down to 20-30%. Now to the patch notes:
changedReduced Line of Sight Cone of Infantry by 30°
changedPerformance Improvements (Reduced CPU Usage)
addedNew Minimap
fixedEnemy Soldier Animation "flickering" fixed.

Firstly this patch is mainly about improving performance. In several test cases with much infantry and/or air units, we could reduce the cpu usage on a 3.8GhZ core from 80-90% down to 20-30%. Now to the patch notes:

V1.6 -> V1.7

Changed:

  • Reduced Line of Sight Cone of Infantry by 30°

  • Performance Improvements (Reduced CPU Usage)

Add:

  • New Minimap

  • Minimap option to enable/disable the minimap.

Fix:

  • Enemy Soldier Animation "flickering" fixed.

  • Mid Flag in Conquest "flying" fixed.

  • Flags in Desert not behaving correctly.

  • Desert Spawn for Units fixed.

Updated:

  • Engine Updated (195)

Don't worry, this won't be that last patch, we have more in the pipeline ːB1ː

Source

Steam News / 19 January 2015

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