Full notes
Full Shadows of time update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Hi,
Overall feedback about the game is positive! That being said there were a couple of things that needed to be addressed. Especially the camera movement was a bit unpleasant for some. I also noticed a couple of players had a hard time finding the exit on the first level.
Major changes: - The camera is fixed on the player. - Added an arrow tutorial on the first 2 maps to make it easier to find the exit. - Moved some props on the first level so the path would be more obvious.
Minor changes: - Steam machines are visually paused when freezing time. - Fire is now visually paused when freezing time.
Enjoy :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
