Full notes
Full Shadows Of Lir'Ah update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition4 changes0 removals
- Gameplay
- Maps
- Performance
changedNow jump heights can be adjusted by how long the jump key is being pressed.
changedGameplay changes
changedMap tweaks and routes
addedAdded new sprites to the tilemap
changedenriched the Crystal Passage enviroment and other changes and decoration to the map
fixedFixed that caused to crash the game in the Map and Instruction Menu
Shadows Of Lir'Ah changes
changedNow jump heights can be adjusted by how long the jump key is being pressed.
changedGameplay changes
changedMap tweaks and routes
addedAdded new sprites to the tilemap
changedenriched the Crystal Passage enviroment and other changes and decoration to the map
Major Changes
Jump Buffer
Now jump heights can be adjusted by how long the jump key is being pressed.
Gameplay changes
Modified behavior of some enemies(Big Spider and infantry both sides)
Map tweaks and routes
Graphical changes
Added new sprites to the tilemap
enriched the Crystal Passage enviroment and other changes and decoration to the map
Bugfixes
Fixed that caused to crash the game in the Map and Instruction Menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
