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Steam News30 April 20233y ago

Bugfix: Fewer evil trees, fewer lunatics murdering fishmen

Gameplay: -Appoint state religion AI no longer assigns a "religion" tag to each religion which would be removed -Madness outcomes now can't kill evil things, such as vampires or your own agents, and can't kill targets m

Full notes

Full Shadows of Forbidden Gods update

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What changed

1 fix0 additions0 changes1 removal
  • Gameplay
  • UI and audio
removedGameplay: -Appoint state religion AI no longer assigns a "religion" tag to each religion which would be removed -Madness outcomes now can't kill evil things, such as vampires or your own agents, and can't kill targets more than 5 links away
fixedBugfixes: -Fixed UI scaling issue in windowed mode -Fixed Ruins exploration only producing the Vinerva outcome -Fixed bug where national action to join the Alliance would process international relationship incorrectly

Shadows of Forbidden Gods changes

removedGameplay: -Appoint state religion AI no longer assigns a "religion" tag to each religion which would be removed -Madness outcomes now can't kill evil things, such as vampires or your own agents, and can't kill targets more than 5 links away
fixedBugfixes: -Fixed UI scaling issue in windowed mode -Fixed Ruins exploration only producing the Vinerva outcome -Fixed bug where national action to join the Alliance would process international relationship incorrectly

Gameplay: -Appoint state religion AI no longer assigns a "religion" tag to each religion which would be removed -Madness outcomes now can't kill evil things, such as vampires or your own agents, and can't kill targets more than 5 links away

Other:

Bugfixes: -Fixed UI scaling issue in windowed mode -Fixed Ruins exploration only producing the Vinerva outcome -Fixed bug where national action to join the Alliance would process international relationship incorrectly

Source

Steam News / 30 April 2023

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