HomeGamesUpdatesPricingMethodology
Steam News4 October 20187y ago

Shadows: Awakening Update 1.13 released!

The Devourer never rests, and has summoned a new hotfix for the PC version of Shadows: Awakening! Please find more details below: Improvements We have improved the GUI controls when using a gamepad.

Full notes

Full Shadows: Awakening update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
fixedThe Devourer never rests, and has summoned a new hotfix for the PC version of Shadows: Awakening! Please find more details below:
changedImprovementsWe have improved the GUI controls when using a gamepad.
fixedFixesWe have fixed a bug, which made it possible to equip an item into an incorrect slot.
fixedFixesAdditionally, we have fixed a bug, which caused items to disappear when escaping from prison.
fixedFixesAnother bug has been fixed with the ‘Guild of Steel’ puzzle.
fixedFixesWe have also fixed a bug, which caused ‘Imperial Tombs’ sarcophaguses to be non-interactive after saving and loading in certain situations.

Shadows: Awakening changes

fixedThe Devourer never rests, and has summoned a new hotfix for the PC version of Shadows: Awakening! Please find more details below:
changedWe have improved the GUI controls when using a gamepad.
fixedWe have fixed a bug, which made it possible to equip an item into an incorrect slot.
fixedAdditionally, we have fixed a bug, which caused items to disappear when escaping from prison.
fixedAnother bug has been fixed with the ‘Guild of Steel’ puzzle.

The Devourer never rests, and has summoned a new hotfix for the PC version of Shadows: Awakening! Please find more details below:

Improvements

  • We have improved the GUI controls when using a gamepad.

Fixes

  • We have fixed a bug, which made it possible to equip an item into an incorrect slot.

  • Additionally, we have fixed a bug, which caused items to disappear when escaping from prison.

  • Another bug has been fixed with the ‘Guild of Steel’ puzzle.

  • We have also fixed a bug, which caused ‘Imperial Tombs’ sarcophaguses to be non-interactive after saving and loading in certain situations.

  • We have fixed invisible walls in ‘Burial Grounds’.

  • We have fixed a bug, which made it possible to kill certain NPCs under special conditions.

  • We have also fixed the calculation for the offhand when dual wielding (e.g. Zaar), as reported by the community frequently.

  • In addition, we have fixed a bug with the Blind Demon for the ‘Guild of Steel’ quest.

  • Another bug has been fixed, when interacting with Graabak.

  • We have fixed a bug for weapons with the ‘Slay’ attribute.

  • We also have fixed a bug, when opening the Steam overlay while interacting with the Shadowtrader.

  • Additionally, we have fixed some minor collision bugs.

  • And we also have fixed some minor text and localisation bugs.

Source

Steam News / 4 October 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.