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Steam News24 July 20178y ago

Patch Notes - 7/24/2017

Hello everyone! This is just a quick update with some bug fixes, polishing, and a graphical update that should help the movement of the game.

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Repeated intro

Hello everyone! This is just a quick update with some bug fixes, polishing, and a graphical update that should help the movement of the game.

What changed

4 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
changedHello everyone! This is just a quick update with some bug fixes, polishing, and a graphical update that should help the movement of the game.
fixedBug FixesFixed a bug where activating an obelisk twice in the same room would cause slanted tiles to create impassable barriers.
fixedBug FixesFixed a bug where the visual tutorial would sometimes display in rooms past the tutorial area.
fixedBug FixesFixed a bug where the notes in the hidden rooms wouldn't close after leaving the hidden room.
fixedBug FixesFixed a bug where walking up slants could trigger a wall hang.
changedFeature ChangesCollision detection has been improved and should better account for falls and wall sliding.

Bug Fixes

  • Fixed a bug where activating an obelisk twice in the same room would cause slanted tiles to create impassable barriers.

  • Fixed a bug where the visual tutorial would sometimes display in rooms past the tutorial area.

  • Fixed a bug where the notes in the hidden rooms wouldn't close after leaving the hidden room.

  • Fixed a bug where walking up slants could trigger a wall hang.

Feature Changes

  • Rooms now move with the player! Consequently, some of the rooms have been altered to support this effect.

  • Collision detection has been improved and should better account for falls and wall sliding.

Source

Steam News / 24 July 2017

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