HomeGamesUpdatesPricingMethodology
Steam News8 July 20178y ago

Patch Notes - 7/8/2017

Hello everyone! A couple of weeks ago, I made the decision to redesign the story of Shadows to reflect a theme that has touched not only my life but those of almost everyone in the world.

Full notes

Full Shadows update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! A couple of weeks ago, I made the decision to redesign the story of Shadows to reflect a theme that has touched not only my life but those of almost everyone in the world. The first two cutscenes have been redone, the order of the memories in the caverns has altered, and a tutorial light has been added to guide the player to the first memory when starting a new game.

What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
addedHello everyone! A couple of weeks ago, I made the decision to redesign the story of Shadows to reflect a theme that has touched not only my life but those of almost everyone in the world. The first two cutscenes have been redone, the order of the memories in the caverns has altered, and a tutorial light has been added to guide the player to the first memory when starting a new game.
fixedBug FixesFixed a bug where sometimes after leaving a memory, the game would not return to the level from where the player entered the memory.
fixedBug FixesFixed a bug where text wouldn't appear for the fourth memory.
changedFeature ChangesThe story of Shadows has been rewritten! Memories have been changed and their order in the caves now follows a linear plot.
addedFeature ChangesA blinking light has been added as part of the tutorial to guide players to the first memory.

Bug Fixes

  • Fixed a bug where sometimes after leaving a memory, the game would not return to the level from where the player entered the memory.

  • Fixed a bug where text wouldn't appear for the fourth memory.

Feature Changes

  • The story of Shadows has been rewritten! Memories have been changed and their order in the caves now follows a linear plot.

  • A blinking light has been added as part of the tutorial to guide players to the first memory.

Source

Steam News / 8 July 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.