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Steam News22 January 201511y ago

Release Notes 2.0.8

While we are hard at work making Shadowrun: Hong Kong, we wanted to get out a patch that addressed some quick fixes as well as one of our more serious issues.

Full notes

Full Shadowrun: Dragonfall - Director's Cut update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition0 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedWhile we are hard at work making Shadowrun: Hong Kong, we wanted to get out a patch that addressed some quick fixes as well as one of our more serious issues. If you are encountering any campaign issues in Dragonfall, please update to build 2.0.8 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.) If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue. TROUBLESHOOTING & REPORTING BUGS: If you are experiencing technical issues with Shadowrun Dragonfall - Directors Cut, please see this post: http://steamcommunity.com/app/300550/discussions/0/613936673325233747/ ---------------------------------------------------------------------------------- Bug Fixes: Dragonfall Campaign
fixedResolved edge case issue that caused a play blocker in Trial Run mission.
fixedVarious typos fixed.
added--------------------------------------------------------------------------------- We also want to let you know that after only 9 days, Backers have pledged 6x our Kickstarter goal for Shadowrun: Hong Kong and have funded 11 out of 12 of our co-Funding goals. That means we will add Enhanced Player Controls, Animatic Scene Transitions and Endings, Two New Team Members, New Side Missions for Team Members, Better Sound, Enhanced Cyber and Expanded Magic! Hitting the next funding goal of $700,000 will allow us to revamp the Matrix Art and Gameplay. The Shadowrun Returns team nearly killed themselves to get our original Matrix art and gameplay in the game and we're still extremely proud of that effort. But just like Thorin and Company, we ache to return again and make things right. If you've already backed us, thank you!! If not, here's the link to the Kickstarter page so you can check out more details. https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong

While we are hard at work making Shadowrun

Hong Kong, we wanted to get out a patch that addressed some quick fixes as well as one of our more serious issues. If you are encountering any campaign issues in Dragonfall, please update to build 2.0.8 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.) If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS

If you are experiencing technical issues with Shadowrun Dragonfall - Directors Cut, please see this post: http://steamcommunity.com/app/300550/discussions/0/613936673325233747/ ---------------------------------------------------------------------------------- Bug Fixes: Dragonfall Campaign

  • Resolved edge case issue that caused a play blocker in Trial Run mission.

  • Various other small bug fixes.

  • Various typos fixed.

---------------------------------------------------------------------------------- We also want to let you know that after only 9 days, Backers have pledged 6x our Kickstarter goal for Shadowrun: Hong Kong and have funded 11 out of 12 of our co-Funding goals. That means we will add Enhanced Player Controls, Animatic Scene Transitions and Endings, Two New Team Members, New Side Missions for Team Members, Better Sound, Enhanced Cyber and Expanded Magic! Hitting the next funding goal of $700,000 will allow us to revamp the Matrix Art and Gameplay. The Shadowrun Returns team nearly killed themselves to get our original Matrix art and gameplay in the game and we're still extremely proud of that effort. But just like Thorin and Company, we ache to return again and make things right. If you've already backed us, thank you!! If not, here's the link to the Kickstarter page so you can check out more details. https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong

Source

Steam News / 22 January 2015

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