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Steam News17 December 201411y ago

Release Notes 2.0.7

Over the last few months we have been hard at work to bring you update 2.0.7. With this patch comes a hoard of bug fixes and even some more content.

Full notes

Full Shadowrun: Dragonfall - Director's Cut update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes12 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
addedOver the last few months we have been hard at work to bring you update 2.0.7. With this patch comes a hoard of bug fixes and even some more content. Several missions and conversations have been updated to allow the Player a greater range of freedom in choices, and the consequences that may or may not come with those decisions. Keep an eye out for these opportunities as you play, and be sure to try to find some of the new hidden "modes" to play the game in! And if you're enjoying Shadowrun Dragonfall - Directors Cut then you should check this out, too! If you are encountering any campaign issues in Dragonfall, please update to build 2.0.7 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.) If you are experiencing a campaign-related issue after the update, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue. TROUBLESHOOTING & REPORTING BUGS: If you are experiencing technical issues with Shadowrun Dragonfall - Directors Cut, please see this post: http://steamcommunity.com/app/300550/discussions/0/613936673325233747/ ---------------------------------------------------------------------------------- New Features, Improvements
addedTrigger: Added new environmental effect, fog to editor.
addedTrigger: Added new trigger: Move prop with speed.
addedUI: Added hover description to overwatch button.
changedUI: Item pickup popup will not trigger for that fail equip requirements.
addedSecrets: Several new “modes” have been added.

Over the last few months we have been hard at work to bring you update 2.0.7. With this patch comes a hoard of bug fixes and even some more content. Several missions and conversations have been updated to allow the Player a greater range of freedom in choices, and the consequences that may or may not come with those decisions. Keep an eye out for these opportunities as you play, and be sure to try to find some of the new hidden "modes" to play the game in! And if you're enjoying Shadowrun Dragonfall - Directors Cut then you should check this out, too! If you are encountering any campaign issues in Dragonfall, please update to build 2.0.7 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.) If you are experiencing a campaign-related issue after the update, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue. TROUBLESHOOTING & REPORTING BUGS: If you are experiencing technical issues with Shadowrun Dragonfall - Directors Cut, please see this post: http://steamcommunity.com/app/300550/discussions/0/613936673325233747/ ---------------------------------------------------------------------------------- New Features, Improvements

  • TriggerAdded new environmental effect, fog to editor.
  • TriggerAdded new trigger: Move prop with speed.
  • UIAdded hover description to overwatch button.
  • UI: Item pickup popup will not trigger for that fail equip requirements.

  • SecretsSeveral new “modes” have been added.

Bug Fixes

AI: Improved wander AI.

AI: Resolved issue that caused AI to act incorrectly when losing LoS of targets.

AI: Resolved issue that prevented boss AI from attacking multiple times.

Character Creation: Resolved issue that caused some icons to be missing from Karma spend screen.

Character Creation: Resolved issue that could lead to characters having Totems/Etiquettes without the correct Karma spent.

Gameplay: Added logic to check for last downed actor when the rest of the team is detained or transitioned.

Hiring: Resolved issue that caused hiring prerequisites to fail incorrectly if actors had the Eye Datajack equipped as their only Datajack.

Save: Resolved issue that could cause story variables to not be reset after rewinding.

UI: Resolved issue that caused icons to not reappear after screen fade in/out.

UI: Resolved issue that caused keyboard shortcuts to remain active when typing in a text field.

UI: Resolved issue with sorting level on Team Advancement screen.

UI: Resolved issue with team pips not updating correctly.

VFX

Resolved issue that caused some multi-hit attacks to hit incorrect actors if target actor died before attack finished.

Bug Fixes

Dragonfall Campaign

  • Added additional dialog for Lucky Strike.

  • Added loading screen text for post Engineer mission.

  • Added loading screen text for post Feuerstelle mission.

  • Added loading screen text for post Settling Debts mission.

  • Added more player agency to Samuel Beckenbauer conversations.

  • Added more player agency to Trial Run mission.

  • Changed bomb planting behavior in the Engineer mission.

  • Improved prop placement in False Flag mission.

  • Improved prop placement in the Engineer mission.

  • Removed ability for Goldfish to have same conversation repeatedly with player in Hard Times mission.

  • Resolved edge case issue that caused loss of player control in the Trial Run mission.

  • Resolved edge case issue that caused mission the Drug Pit to be unable to complete.

  • Resolved issue that allowed AI to become trapped in inaccessible area in Dragonfall mission.

  • Resolved issue that caused animation issue when putting

Source

Steam News / 17 December 2014

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