Full notes
Full Shadowrun: Dragonfall - Director's Cut update
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Repeated intro
Hey all! We've just released Patch 2.0.5 for the Director's Cut, which addresses several bugs and issues that have surfaced since launch. See below for the complete list of fixes. In other news, we’ve also posted a new blog update with some great praise from press and fans, and information about our new Steam Curator page, which you can see here: https://www.kickstarter.com/projects/1613260297/shadowrun-returns/posts/997730 ---------------------------------------------------------------------------------- If you are experiencing a campaign-related issue, please update to build 2.0.5 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build) You may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue. TROUBLESHOOTING & REPORTING BUGS: If you are experiencing technical issues with Shadowrun Dragonfall - Directors Cut, please see this post: http://steamcommunity.com/app/300550/discussions/0/613936673325233747/ ---------------------------------------------------------------------------------- Bug Fixes
What changed
- Gameplay
- Performance
- Balance
- Fixes
- UI and audio
Shadowrun: Dragonfall - Director's Cut changes
Minor AI bug fixes and stability improvements.
Resolved issue that allowed Armor spells to stack or apply the wrong value.
Resolved issue that caused characters with 6 spells and a Totem to lose one spell.
General optimization to improve loading times.
Bug Fixes: Dragonfall Campaign
Added ability to use ESPs multiple times in Settling Debts mission.
Clarified conversations concerning the Feuerstelle mission.
Resolved issue that caused a conversation to start after getting a game over.
Resolved issue that caused Achievement “I feel great” to not be awarded with some heal abilities.
Resolved issue that caused Achievement “Unintended Consequences” to not be rewarded correctly.
Resolved issue that caused Air Spirit in MKVI to have incorrect stats.
Resolved issue that caused a conversation to loop incorrectly in the Engineer mission.
Resolved edge case issue in False Flags mission that allowed Player to exit with incorrectly set story variables.
Resolved issue that could cause incorrect conversation options to show after MKVI mission.
Resolved issue that caused incorrect UI text to be shown with Bliss Auto-Injector.
Resolved issue that caused the Knight Kings of Lightninghold theme to stop playing at an incorrect time.
Resolved issue that caused potential play blocker in Beneath the Kreuzbasar.
Resolved issue that caused Team Advancement ability “Novahot Targeting” to not be rewarded correctly.
Resolved issue that prevented selling of Paydata from the Trial Run.
Resolved rare condition that caused the Fog of War to be incorrectly applied in Earwig.
Other miscellaneous bug fixes and art polish.
Source
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