Full notes
Full Shadow Man Remastered update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
We have another patch ready for Shadow Man Remastered that addresses problems, added new features, and maybe restores an unused cutscene or two for you to view!
Take a look at the fixes below:
V1.3 - 2021-06-16 =================
Subtitles have been fixed for non english languages and it now uses a higher quality font
Review Movies added to Title screen menu. Unlock cutscenes by playing them in game.
Shadow Man now turns his head towards nearby objects of interest
Shadow Man can target 2 enemies at once, 1 for each hand, and you can now Lock On to enemies by holding down the "Target" key bind
When dangling on ropes, strafing left or right will turn Shadow Man around.
You can now rotate the camera while hanging on ledges, dangling on ropes, and climbing blood falls.
Restored 4 levels and cutscenes: Acclaim Logo, Asylum Iggy, Profile, and N64 Test
Cutscenes and Speech audio will no longer play if the current language doesn't support them
Game Settings menu added to Options menu.
New menu options added to hide the menu background and disable weapon wheel from slowing time.
Bullet casings now play their impact sounds based on the material type
Lowered Battys armor from 97 to 95 and he starts in his idle state near his chair
Hookman enemies won't attack through walls
Reduced govi projectile collision radius by half
The position that AI drops Life Forces and Dark Souls has been improved
Fixed some lighting in Prison Night and Swamp Night levels
Nettie's Eclipser cutscene is skippable
Other minor fixes.
Enjoy the update! Let us know what you think, and we'll be back soon with more for Shadow Man Remastered!
Thanks, Daniel, Producer, Nightdive Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
