Full notes
Full Shadow Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Hi all, This one is a bit of a game changer. So, you might want to create a new Initiate (no need to reset the world). The main feature of this update is to introduce "Removing Tiles of their Fear" (i.e. removing courage costs from them), by chaining Combos. This will also lead me into adding "Room Conversion Bonuses" and other fun stuff like that. Perhaps in the future, good things will spawn if a room is converted in one swoop. So many possibilities! Let me know what you think... Enjoy! -Jeff ::Version:: 1.2015.06.12 - Tile Conversion. You can now remove Fear Tiles (tiles that cost Courage) by Picking Locks, Guessing Correctly, and Chaining Combos. There is more to add for this feature, so stay tuned! - Academy Removed due to inline tutorializing... it will be retooled later for a new purpose. - HUD Changes. - More Info when commiting actions for the first time. - Game Board Updates - Font Changes - Code refactoring.
Source
Changelog.gg summarizes and formats this update. How we read updates.
