Full notes
Full Shadow Era update
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What changed
- Balance
- Gameplay
]v4.971 May 31, 2024
OVERVIEW - 16 new cards added to the Rekindled Rebirth set. - Each RR booster pack guarantees at least 2 of the 16 new cards. - 75 balance changes, across all six Shadow Era sets. - In-game Pick-a-Card redemption via the Buy/Sell Cards screen. - Rewards for each 5 levels you reach across all 34 heroes. - Various bug fixes
NEW CARDS - 1 unique Warrior ally (rr067) - 2 unique Mage allies (rr077-rr078) - 2 unique Hunter allies (rr087-rr088) - 1 unique Priest ally (rr097) - 2 unique Rogue allies (rr107-rr108) - 1 unique Wulven ally (rr117) - 1 unique Elemental ally (rr127) - 3 book artifacts for Priest, Rogue and Wulven (rr096,rr106,rr116) - 1 Neutral ability (rr156) - 1 Warrior weapon (rr182) - 1 Priest weapon (rr183)
BUG FIXES - Fixes to 11 cards that could sometimes allow 2 copies of the same unique ally on the same side. - Crew aboard a destroyed stolen ship are not returning to the correct player's hand. - Barbarian's Bludgeon (cp049) is destroying ships regardless of their durability. - Shrine of Negatia (se138) sometimes freezes the game when used on a ship. - Sorcerer of Endia (sf018) and Rapacious Vermin (sf037) are counting crew as abilities. - Brakkong (ll022) is counting crew as abilities. - Mass Purification (ex065) is destroying enemy crew as though they are attachments. - Pack an Extra (sf081) gave durability to a weapon that should not gain any bonuses. - Feasterling was requiring a sustain cost to be paid while in the crew. - Slithering Viper revived by Kiruth Devotee was still poisoning and disabling when entering play. - Only one copy of Swashbuckling Avenger or Hull Lurker was triggering when both should have.
Source
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