HomeGamesUpdatesPricingMethodology
Steam News10 February 20215y ago

Minor Update (February 10th)

Improvements - (AI) Increased mobility of AI-controlled units - (AI) Reduced chances that an AI-controlled stack retreats on a region whose terrain does not allow supply - (Air AI) Much improved assignation of Air Stack

Full notes

Full SGS Winter War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes1 addition5 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Events
  • Fixes
  • UI and audio
changedImprovements(AI) Increased mobility of AI-controlled units
changedImprovements(AI) Reduced chances that an AI-controlled stack retreats on a region whose terrain does not allow supply
changedImprovements(Air AI) Much improved assignation of Air Stacks for Attack and Defense moves
changedImprovements(Air combat) Adjustments for better balance
changedImprovements(Map) Reduced Height of mini map
fixedFixes(General) Fixed game hanging on certain aerial rebase events

SGS Winter War changes

changed(AI) Increased mobility of AI-controlled units
changed(AI) Reduced chances that an AI-controlled stack retreats on a region whose terrain does not allow supply
changed(Air AI) Much improved assignation of Air Stacks for Attack and Defense moves
changed(Air combat) Adjustments for better balance
changed(Map) Reduced Height of mini map

Improvements

  • - (AI) Increased mobility of AI-controlled units

  • - (AI) Reduced chances that an AI-controlled stack retreats on a region whose terrain does not allow supply

  • - (Air AI) Much improved assignation of Air Stacks for Attack and Defense moves

  • - (Air combat) Adjustments for better balance

  • - (Map) Reduced Height of mini map

  • - (PBEM) Saves that are not playable by the local player are now greyed for better readability

Fixes

  • - (General) Fixed game hanging on certain aerial rebase events

  • - (Summary phase) Fixed bug where regions won would keep green stripes on subsequent phases

  • - (Cards) Fixed bug where some cards were not playable while they should be

  • - (Cards) Fixed bug where all units were inflicted damages instead of only the units located in selected region(s)

  • - (Cards) Fixed game freeze due to cards being simultaneously deactivated and drawn

  • - (Cards) Fixed bug in card play conditions that resulted in some cards never being playable

  • - (Movement) Fixed issue where regions were incorrectly inaccessible through automated movement (right-click on stack)

  • - (Air combat) Fixed bug where air combat modifiers were not removed from units after battles

  • - (Retreat) Fixed bug that could cause retreating units to be destroyed although they had valid retreat destinations

  • - (PBEM) Fixed a bug that prevented the "Send save" button to be displayed at the end of the turn, the game would continue as if normal and not PBEM

  • - (Localization) Added missing localization in unit tooltips

  • - (Mouse cursors) Fixed mouse cursors that appeared scrambled on some systems

Source

Steam News / 10 February 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.