In this update1
Full notes
Full SGS Taipings update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
SGS Taipings changes
Engine Fixes
We corrected a performance problem linked to the display of a large number of cards ( FPS rate improved threefold). That should make your game experience more fluid.
We have changed some rules of Assault battles: units having taken refuge inside the city will participate in the defense in case of assault, with a negative modifier equivalent to that of the attacker (representing overcrowding on the walls).
Source
Changelog.gg summarizes and formats this update. How we read updates.
