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Steam News19 May 20233y ago

May 2023

Engine Fixes We corrected a performance problem linked to the display of a large number of cards ( FPS rate improved threefold). That should make your game experience more fluid.

In this update1

Full notes

Full SGS Taipings update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Performance
  • Gameplay
fixedEngine FixesWe corrected a performance problem linked to the display of a large number of cards ( FPS rate improved threefold). That should make your game experience more fluid.
changedEngine FixesWe have changed some rules of Assault battles: units having taken refuge inside the city will participate in the defense in case of assault, with a negative modifier equivalent to that of the attacker (representing overcrowding on the walls).

SGS Taipings changes

fixedWe corrected a performance problem linked to the display of a large number of cards ( FPS rate improved threefold). That should make your game experience more fluid.
changedWe have changed some rules of Assault battles: units having taken refuge inside the city will participate in the defense in case of assault, with a negative modifier equivalent to that of the attacker (representing overcrowding on the walls).

Engine Fixes

  • We corrected a performance problem linked to the display of a large number of cards ( FPS rate improved threefold). That should make your game experience more fluid.

  • We have changed some rules of Assault battles: units having taken refuge inside the city will participate in the defense in case of assault, with a negative modifier equivalent to that of the attacker (representing overcrowding on the walls).

Source

Steam News / 19 May 2023

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