Full notes
Full SGS Battle For: Shanghai update
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Repeated intro
Hello everyone, this is the first update in September. The main content of this update is balance adjustment, the specific update content is as follows:
What changed
- Balance
- Gameplay
- Fixes
SGS Battle For: Shanghai changes
NEW
New cards and units: 16th Division (IJA)
New independent unit free unlocking mechanism:
Chinese Army: 4-6 independent units (artillery, tanks) are randomly unlocked each turn
Japanese Army: 8-12 independent units (artillery, engineers, tanks) are randomly unlocked each turn
Reduction in the replacement point consumption of Japanese air units
Added the Veterans attribute to Japanese units: in each battle, each unit can cancel the first step loss.
Strengthening of the elite infantry units and army heavy artillery units of the Japanese Army: every 1 point of hit will cause 2 points of step loss
CHANGES
Adjustment of the movement cost of crossing the Huangpu River: 2MP→4MP
Adjustment of the Japanese landing mechanism in Hangzhou Bay: change from reducing VPs for the Chinese to gain of VPs for the Japanese
FIXES
Fixed the bug of IJN carrier-based aircraft loss
Fixed the bug of AI units wandering between different landing boxes
The next update is expected to be on September 15th.
Source
Changelog.gg summarizes and formats this update. How we read updates.
