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Steam News26 June 202610d ago

SGS Gettysburg Update #2, June 26, 2026

Thank you all for your feedback and comments on the game, as well as for reporting various bugs.

Full notes

Full SGS Battle for: Gettysburg update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedThank you all for your feedback and comments on the game, as well as for reporting various bugs. Some issues were resolved during the general engine update, while others specific to SGS Gettysburg have been fixed here:
changedMinor localization fixes across various languages ​​(supported languages: English, French, Spanish, German, Italian, Russian, Portuguese, Polish, and Chinese).
changedNight time movement restrictions now also apply to the early light of dawn (turns 16 & 17, 32 & 33). Consequently, it is normal to be unable to engage the enemy during these turns.

SGS Battle for: Gettysburg changes

fixedThank you all for your feedback and comments on the game, as well as for reporting various bugs. Some issues were resolved during the general engine update, while others specific to SGS Gettysburg have been fixed here:
changedMinor localization fixes across various languages ​​(supported languages: English, French, Spanish, German, Italian, Russian, Portuguese, Polish, and Chinese).
changedNight time movement restrictions now also apply to the early light of dawn (turns 16 & 17, 32 & 33). Consequently, it is normal to be unable to engage the enemy during these turns.

Thank you all for your feedback and comments on the game, as well as for reporting various bugs. Some issues were resolved during the general engine update, while others specific to SGS Gettysburg have been fixed here:

  • Reinforcement schedule: The Union II Corps should now enter the game normally (and in full!).

  • Certain incorrectly calibrated "tactical" cards should now work properly. Please note that using them in combat during the tactical round requires an active leader to be present in the battle.

  • Minor localization fixes across various languages ​​(supported languages: English, French, Spanish, German, Italian, Russian, Portuguese, Polish, and Chinese).

  • Night time movement restrictions now also apply to the early light of dawn (turns 16 & 17, 32 & 33). Consequently, it is normal to be unable to engage the enemy during these turns.

Source

Steam News / 26 June 2026

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