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Steam News7 March 20251y ago

Dien Bien Phu first post-release update

First of all, we'd like to thank you for the warm welcome you've given the game, with some great sales! And we're glad you like it!

Full notes

Full SGS Battle For: Dien Bien Phu update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
  • Maps
addedInitial feedback has enabled us to improve the game, with some rebalancing and bug fixes:
removedFrench tanks used by the AI will no longer wander all over the battlefield map;
changedConnections between different sectors (regions) have been slightly transformed in some places, notably with the creation of a ford connection, enabling the AI to better manage the troops under its command, while conferring greater fluidity of movement to the units available to players;
changedCorrection of a minor graphic bug on the battlefield map;

SGS Battle For: Dien Bien Phu changes

addedInitial feedback has enabled us to improve the game, with some rebalancing and bug fixes:
removedFrench tanks used by the AI will no longer wander all over the battlefield map;
changedConnections between different sectors (regions) have been slightly transformed in some places, notably with the creation of a ford connection, enabling the AI to better manage the troops under its command, while conferring greater fluidity of movement to the units available to players;
changedCorrection of a minor graphic bug on the battlefield map;

First of all, we'd like to thank you for the warm welcome you've given the game, with some great sales! And we're glad you like it!

Initial feedback has enabled us to improve the game, with some rebalancing and bug fixes:

  • French tanks used by the AI will no longer wander all over the battlefield map;

  • Connections between different sectors (regions) have been slightly transformed in some places, notably with the creation of a ford connection, enabling the AI to better manage the troops under its command, while conferring greater fluidity of movement to the units available to players;

  • Playing card corrections;

  • Correction of a minor graphic bug on the battlefield map;

  • Two additional option cards for the Viet Minh player in the hypothetical campaign (giving the Viet Minh player two extra regiments against Dien Bien Phu).

Note: the designer of SGS Battle for : Dien Bien Phu, also creator of SGS NATO's Nightmare, will resume work on the NATO update on Monday March 17, 2025!

Source

Steam News / 7 March 2025

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