In this update6
Full notes
Full SEVERANCE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Balance
- Fixes
SEVERANCE changes
Bug Fixes Update v0.6.1.4
A new small update is now live, focusing on bug fixes, balance changes, map improvements, and a few gameplay adjustments.
New Content
Added a new Fuse Box model.
Improvements
Added Ghost Room and Investigation Time to the Match Results screen.
Added double doors to the Lounge Room on Tarpon Springs.
Players now earn Investigation Bonus. Earning money and XP during a match scaled by time spent. Maxed out at 5 mins
Added a door from the Dining Room to the Living Room on Tarpon Springs.
Decreased the size of the Lounge Room on Tarpon Springs.
Ghost Behaviour Changes
Poltergeist throw now takes longer - Throw timing increased from 50–90 seconds to 120–160 seconds.
Balance Changes
Beginner mode ghost is now 25% slower.
Motel map size increased from Medium to Large, affecting sanity drain and hunt duration.
Hospital map size increased from Medium to Large.
Prison map size increased from Small to Medium.
Bug Fixes
Fixed thrown objects not blowing lanterns out.
Fixed all known God Spots on Tarpon Springs.
Fixed an issue where some audio did not have occlusion.
Fixed a bug where Ghost Throwables did not blow out lanterns.
Fixed a bug that caused players not to see the extraction text.
Fixed a bug that caused the Cursed Hunt to keep the ghost’s mesh visible after the hunt.
Fixed a bug where the ghost could spawn in the stairs and get stuck on Tarpon Springs.
Fixed all current known God Spots on Sunset Studios.
Fixed a bug that caused missions to not activate after completing them.
Fixed a duplication bug in for duplicating items in your inventory in the Lobby
Fixed a bug that caused players to lose items they added to Equipment List if the Host left the lobby
Source
Changelog.gg summarizes and formats this update. How we read updates.
