In this update4
Full notes
Full SEVERANCE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Events
- Balance
- UI and audio
- Fixes
SEVERANCE changes
Major Update v0.6.0
New Content
New Map: Sunset Studios A brand-new map has been added. Step onto the set of Severed, a fictional ghost hunting film, and take part in what is supposed to be a rehearsal… until the haunting becomes very real.
Added Night Vision to the Camera Due to popular demand, cameras now have Night Vision, making them much more useful in darker areas.
Added Cursed Items Each map now has 1 Cursed Item spawn per round.
Added Cursed Camera
Added Cursed Ritual
Added Perfect Game Reward Players can now earn a large bonus of XP and money by completing a perfect investigation.
To earn this, you must:
Complete all 3 main objectives
Correctly identify the ghost
Survive the round
Capture at least 50 worth of photos
Balance Changes
Ghost base hunt speed reduced from 2.35m/s to 2.25m/s
Ghost max line-of-sight speed reduced from 2.65m/s to 2.6m/s
Hunt arming has been reworked
Rare photo rewards increased from $15 to $25
Common photo rewards increased from $5 to $10
Greatly reduced the sound of the Painting being revealed
Ghost AI abilities now happen less frequently, including:
Door Lock
Breaker OFF
Electronics ON
Ghost kill range reduced from 1.7m to 1.2m
Salt pile collider size decreased, making it harder to accidentally step in
Improvements
Improved EMF sounds so they no longer linger or produce annoying high-pitched audio
Added Burnt Crucifix as a photo reward
Added Cursed Camera as a photo reward
Added Cursed Ritual as a photo reward
Added visuals for the Vibrating Phone direction when turned on, making it easier for new players to use and improving its overall look
Bug Fixes
Fixed an issue where Ghost AI could keep the full mesh model after hunting
Fixed an issue where Ghost Player evidence could show incorrect hidden evidence on Nightmare
Fixed an issue where the Salt Pile could show UV evidence while UV evidence was hidden
Fixed an issue where items could be lost after adding them in the lobby, leaving, and rejoining another lobby
Improved issues with picking up equipment thrown or stuck behind objects
Fixed an issue where Motion Sensors could sometimes stay on permanently
v0.6.0 is one of the bigger updates so far, with new cursed content, a new map, better rewards, smoother evidence systems, and a lot of fixes based directly on player feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
