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Full notes
Full Seventh Mansion: The First Escape update
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What changed
- Gameplay
- Fixes
- Performance
Seventh Mansion: The First Escape changes
Major Full Game Update
Hello everyone!
Over the past few weeks, I've been watching early access playthroughs and collecting valuable feedback from players and content creators. Based on what I've observed, I've made several improvements to make the full game more intuitive and enjoyable while preserving the horror experience.
New Features
Added an Inventory Overlay
Press Tab to view all collected items at any time, making it easier to keep track of important puzzle items throughout your playthrough.
Gameplay Improvements
Improved item pickup interactions for a smoother experience.
Refined overall gameplay flow based on real player behavior.
Made various quality-of-life improvements to exploration and puzzle solving.
Added more jumpscares.
Bug Fixes
Fixed several issues discovered during early access testing.
Addressed gameplay bugs to improve overall stability.
Thank you to everyone who has played the game early and shared feedback. Watching your playthroughs has helped improve the overall experience, and I'll continue polishing the game as we move closer to launch.
See you in the mansion! — DNAxClaud Games
Source
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