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Steam News28 September 20187y ago

Patch 1.2.0 is live now! [*Edit#2]

Hello Thieves, We know how highly expected our new expansion is, and we want to thank you for all the words of appreciation, but its announcement didn’t mean that we stopped working on The Days Long Gone.

Full notes

Full Seven: Enhanced Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

28 fixes9 additions1 change0 removals
  • Gameplay
  • Store
  • Maps
  • UI and audio
  • Fixes
  • Events
addedHello Thieves, We know how highly expected our new expansion is, and we want to thank you for all the words of appreciation, but its announcement didn’t mean that we stopped working on The Days Long Gone . To fully grasp the quality of upcoming Drowned Past content, more improvements needed to come to the base of our game. We are sorry it took so long, but finally, here we are, ready to show you the fresh fruits of our work. Please find all the changes we prepared for you in the patch 1.2.0 :
addedMiscNEW: Razer Chroma integration allows Chroma users to fully immerse into the world of Vetral Empire. Razer devices with Chroma support turns blue-ish while in sense mode, lights get dimmer while sneaking or red while fighting.
addedMiscNEW: Razer Blades Chakrams - new type of deadly weapon with Razer signature!
addedMiscNEW: NVidia Highlights integration allow to capture key moments of Player's gameplay (boss fight or player's death) so she/he can keep videos of such situations or even post them online.
addedMiscNEW: Support for wide screens added.
addedMiscNEW: Game font rescaling added the in-game menu - it is now possible to change the size of texts for bigger resolution displays.

Seven: Enhanced Edition changes

addedHello Thieves, We know how highly expected our new expansion is, and we want to thank you for all the words of appreciation, but its announcement didn’t mean that we stopped working on The Days Long Gone . To fully grasp the quality of upcoming Drowned Past content, more improvements needed to come to the base of our game. We are sorry it took so long, but finally, here we are, ready to show you the fresh fruits of our work. Please find all the changes we prepared for you in the patch 1.2.0 :
addedNEW: Razer Chroma integration allows Chroma users to fully immerse into the world of Vetral Empire. Razer devices with Chroma support turns blue-ish while in sense mode, lights get dimmer while sneaking or red while fighting.
addedNEW: Razer Blades Chakrams - new type of deadly weapon with Razer signature!
addedNEW: NVidia Highlights integration allow to capture key moments of Player's gameplay (boss fight or player's death) so she/he can keep videos of such situations or even post them online.
addedNEW: Support for wide screens added.

Hello Thieves, We know how highly expected our new expansion is, and we want to thank you for all the words of appreciation, but its announcement didn’t mean that we stopped working on The Days Long Gone. To fully grasp the quality of upcoming Drowned Past content, more improvements needed to come to the base of our game. We are sorry it took so long, but finally, here we are, ready to show you the fresh fruits of our work. Please find all the changes we prepared for you in the patch 1.2.0:

[Misc]

  • NEW: Razer Chroma integration allows Chroma users to fully immerse into the world of Vetral Empire. Razer devices with Chroma support turns blue-ish while in sense mode, lights get dimmer while sneaking or red while fighting.

  • NEWRazer Blades Chakrams - new type of deadly weapon with Razer signature!
  • NEW: NVidia Highlights integration allow to capture key moments of Player's gameplay (boss fight or player's death) so she/he can keep videos of such situations or even post them online.

  • NEWSupport for wide screens added.
  • NEWGame font rescaling added the in-game menu - it is now possible to change the size of texts for bigger resolution displays.
  • NEW: An option to invert horizontal camera rotation. [Options > Controls > Gamepad].

  • NEW: Possibility to rebind quick save / load bindings.

  • NEWAdded map pin that shows location of unfinished Rune Riddles.
  • MODIncreased activation radius for quest giver, schematic and skill upgrade map pins.
  • FIX: Issue with tutorial movie / image being stretched out for first time the Tutorial Panel was shown.

  • FIX: Not being able to interact with custom markers on map when Peh is shown with revealed Biomancers HQ.

  • FIX: Issue with the map being stretched in world map panel in rare cases.

  • FIX: Missing SFX in crafting panel when changing item categories via gamepad/keyboard.

  • FIX: Missing SFX in equipment panel when changing stats category.

  • FIX: Displaying inner thoughts and shouts not being properly synced with played audio.

  • FIX: Tutorials not being reset upon using 'Reset tutorials' menu option and restarting game.

  • FIX: Issue with being able to drop, destroy or transfer away some quest-related items.

  • FIX: Moved 'Frame rate cap' option from 'Game Options' to 'Video Options'.

  • FIX: Issue with Globetrotter achievement being unlocked too early.

  • FIX: Issue with some dynamic decals / particles / audio not cleaning up after loading game.

  • FIX: Changing bindings will now be shown in a proper way.

  • FIX: Hacking minigame font will no longer be stretched.

[Quests]

  • FIX: After refusing to go with Artanak after "Belly Of The Beast" quest, SFX will be restored properly in game.

  • FIXObjective text of "Veil Of Darkness" corrected for obsolete sign.
  • FIXMDD machine in Checkpoint 02 functionality fixed.
  • FIXEzekiel the Lost Disciple behaviour fixed.
  • FIXObjective text for "Huntress and the Hunted" corrected for obsolete signs.
  • FIX"The Monolithic Mission" in Excavation site fail trigger corrected.
  • FIX"The Monolithic Mission" energy nodes interaction corrected when player left area of investigation.
  • FIX: "A Great Honour" riddle plates in the last sequence will now be saved properly.

  • FIX: "Cirrhoside" reward box will be now unlocked correctly after winning.

  • FIXLast Artanak dialogue decisions branch fixed.
  • FIX: Dr Boron of Excavation Lab and his scientists cannot be killed anymore.

  • FIX: "The Lost Disciple" branch will not add obsolete Ezekiel core anymore.

  • FIX: Plasma wall in Excavation lab will now be saved properly.

  • FIX: Question mark over tech rot leaks will behave correctly after loading.

  • FIX: Dr. Boron will not give

Source

Steam News / 28 September 2018

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