HomeGamesUpdatesPricingMethodology
Steam News31 May 202627d ago

New Simple, User-Friendly UI: Join Our Early Playtest

Settletopia finally has a simple user interface with client side prediction for responsive multiplayer games! The previous user interface was highly complex because it had to account for multiplayer network delays.

Full notes

Full Settletopia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • UI and audio
  • Server
changedSettletopia finally has a simple user interface with client side prediction for responsive multiplayer games!
addedThe previous user interface was highly complex because it had to account for multiplayer network delays. We have successfully implemented client-side prediction , allowing us to strip away that complexity. The new UI is significantly simpler, cleaner, and more intuitive. Multiplayer latency is now virtually unnoticeable, giving you the responsive feel of a locally running game.

Settletopia finally has a simple user interface with client side prediction for responsive multiplayer games!

The previous user interface was highly complex because it had to account for multiplayer network delays. We have successfully implemented client-side prediction, allowing us to strip away that complexity. The new UI is significantly simpler, cleaner, and more intuitive. Multiplayer latency is now virtually unnoticeable, giving you the responsive feel of a locally running game.

Join our early playtest in discord: https://discord.com/invite/qcXbTWER9F

Source

Steam News / 31 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.