Full notes
Full Settlement Survival update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Settlement Survival changes
📋 Feature adjustments:
Added new structure: Wood Wall and Stone Wall. They can block bandits and beats temporarily.
Added new animals to raise: Tiger and Bear. They can be obtained after killing beasts.
Added a new building: Beast Ranch, which can only raise tigers and bears. Raising tigers and bears can enhance citizens' Happiness.
Reduced the movement speed of invading beasts.
🛠️ Bug Fixes:
Fixed the problem where Spear Bandits would attack soldiers as they were forming into a squad under certain circumstances.
Fixed the problem where soldier squads would not move towards targets under certain circumstances.
Fixed the mistaken number of materials consumed for Batch Remodeling.
Fixed the problem where certain secondary options were invalid in the Storable Item interface under the search bar in storage buildings.
Fixed the problem where the flight path of arrows was abnormal when Arrow Bandits attacked large buildings.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
