In this update3
Full notes
Full Serum: Toxic Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Performance
- Balance
- Maps
Serum: Toxic Survival changes
Serum Patch #4 is now live
Calling all Survivors,
Patch #4 is now live for Serum, this latest patch addressed a number of fixes and improvements including accelerated rotation to improve faster player response on controller, a fix for reappearing notes, recipes and blueprints, optimised non-streaming textures for improved performance. UI fixes, Wildness improvements and the implementation of Pause were also among other improvements added.
EA v0.1.4 | build 11436
Fixes
Fix for reappearing notes, recipes and blueprints
Got rid of items multiplication when "spamming" E button to collect them
Fixed quest marker moving to the corners of the screen
Fixed issue where Scolopendra was sometimes falling through the landscape
Fixed issue where incorrect quest was set as active after loading the game
Changes and updates
Implementation of pause function
Implemented a new system for in-game fonts in dialogs for better scaling
Optimized non-streaming textures for improved performance
New storage screen based on finalized design
Block mechanic changed - permanent block using stamina
Implementing wildness-reducing effect on some plants
Decreasing wildness values for early-stage Serums
- Tweaks for enemiesremoved some spawners and disabled health regeneration
Adjustments for the controller - accelerated rotation to improve faster player response, removed cursor snapping and added cursor slowdown when hovering over buttons
Stay tuned for coming updates and fixes we’re addressing in the weeks ahead.
Join the conversation on our Discord and stay up to date with Serum news and updates on our social channels.
Source
Changelog.gg summarizes and formats this update. How we read updates.
