What changed
0 fixes0 additions1 change0 removals
changedBuild 314653 for Serious Sam: The Last Hope is released. Here are the changes: Skill tree! Earn skill points by completing planets. Higher the difficulty more skill points you earn. Lay waste on your enemies with tactical orbital lasers and plasma cannons, slow down time, improve and overcharge your weapons, create holographic decoys, release swarms of flying quadcopters, unleash an army of spiders, place minigun turret defenses, or simply create giant explosions! Unlock weapon upgrades by completing perfect runs (one per difficulty per planet). Find a few more in the skill tree. Inverse kinematics! Various minor visual and gameplay fixes, lots of stability fixes and optimizations. If you experience serious issues (no pun intended), you may switch to "previousversion" branch. Here's how: - locate the game in the Steam's "Library" panel - right click and invoke "Properties" - select the "Betas" tab - choose "previousversion"
Serious Sam VR: The Last Hope changes
changedBuild 314653 for Serious Sam: The Last Hope is released. Here are the changes: Skill tree! Earn skill points by completing planets. Higher the difficulty more skill points you earn. Lay waste on your enemies with tactical orbital lasers and plasma cannons, slow down time, improve and overcharge your weapons, create holographic decoys, release swarms of flying quadcopters, unleash an army of spiders, place minigun turret defenses, or simply create giant explosions! Unlock weapon upgrades by completing perfect runs (one per difficulty per planet). Find a few more in the skill tree. Inverse kinematics! Various minor visual and gameplay fixes, lots of stability fixes and optimizations. If you experience serious issues (no pun intended), you may switch to "previousversion" branch. Here's how: - locate the game in the Steam's "Library" panel - right click and invoke "Properties" - select the "Betas" tab - choose "previousversion"
Build 314653 for Serious Sam
The Last Hope is released.
Here are the changes
Skill tree! Earn skill points by completing planets. Higher the difficulty more skill points you earn. Lay waste on your enemies with tactical orbital lasers and plasma cannons, slow down time, improve and overcharge your weapons, create holographic decoys, release swarms of flying quadcopters, unleash an army of spiders, place minigun turret defenses, or simply create giant explosions! Unlock weapon upgrades by completing perfect runs (one per difficulty per planet). Find a few more in the skill tree. Inverse kinematics! Various minor visual and gameplay fixes, lots of stability fixes and optimizations. If you experience serious issues (no pun intended), you may switch to "previousversion" branch.
Here's how
- locate the game in the Steam's "Library" panel
- right click and invoke "Properties"
- select the "Betas" tab
- choose "previousversion"