Full notes
Full Serious Sam: Tormental update
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What changed
- Performance
- Gameplay
Serious Sam: Tormental changes
A bit weaker Vortex force when multiple Vortexes are present
as they are no longer so dangerous, reduced the amount of VFX they release to increase the performance and reduce the visual clutter
blood VFX is no longer constantly active, but only when an enemy is eaten
Prison rooms now have indestructible walls so it's not possible to save the characters by using explosions All wall tiles in boss rooms are now indestructible Spiky chests
are inactive a bit longer after being spawned
slightly longer delay between each attack
spiky chests now bark every time they attack
Source
Changelog.gg summarizes and formats this update. How we read updates.
