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Steam News19 April 20224y ago

Patch V1.0.228

A bit weaker Vortex force when multiple Vortexes are present as they are no longer so dangerous, reduced the amount of VFX they release to increase the performance and reduce the visual clutter blood VFX is no longer co

Full notes

Full Serious Sam: Tormental update

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What changed

0 fixes1 addition0 changes2 removals
  • Performance
  • Gameplay
removedas they are no longer so dangerous, reduced the amount of VFX they release to increase the performance and reduce the visual clutter
removedblood VFX is no longer constantly active, but only when an enemy is eaten
addedPrison rooms now have indestructible walls so it's not possible to save the characters by using explosions All wall tiles in boss rooms are now indestructible Spiky chests

Serious Sam: Tormental changes

removedas they are no longer so dangerous, reduced the amount of VFX they release to increase the performance and reduce the visual clutter
removedblood VFX is no longer constantly active, but only when an enemy is eaten
addedPrison rooms now have indestructible walls so it's not possible to save the characters by using explosions All wall tiles in boss rooms are now indestructible Spiky chests

A bit weaker Vortex force when multiple Vortexes are present

  • as they are no longer so dangerous, reduced the amount of VFX they release to increase the performance and reduce the visual clutter

  • blood VFX is no longer constantly active, but only when an enemy is eaten

Prison rooms now have indestructible walls so it's not possible to save the characters by using explosions All wall tiles in boss rooms are now indestructible Spiky chests

  • are inactive a bit longer after being spawned

  • slightly longer delay between each attack

  • spiky chests now bark every time they attack

Source

Steam News / 19 April 2022

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