Update log
Full Sephiria update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello, this is TEAM HORAY. 🥕 reflects improvements based on community feedback. Thank you!
Extracted changes
- Gameplay
- UI and audio
Known Issues
• There is currently a bug that allows players to join a Chapter 5 multiplayer lobby while still progressing through Chapter 4. (Normally, joining lobbies that are ahead of your own progression should be restricted.) If you clear Chapter 5 in this state, it may cause an issue where you can no longer continue the game, so please be cautious. We are currently investigating the cause. If you experience this issue, sending us your save file would greatly help us resolve it.
Email: team.horay.game@gmail.com Save file location: {My Documents}/Saved Games/Sephiria (Please compress and send the entire folder)
0.11.3
Fixes
[h5]Boss[/h5] • Qliphoth: Some of the patterns have been revised.
• Improved so that the aerial bullet pattern does not immediately follow the tree root firing pattern. • Removed the six-way pattern during the aerial bullet phase.
[h5]Artifacts[/h5]
| Image | Changes |
|---|---|
| Pouch of Black Tea • Changed so the effect can only stack up to 3 times. | |
| Thunderstorm Tracking Compass • Fixed an issue where the damage bonus based on the debuff duration stat was not being applied. | |
| Crimson Sunset • Updated the text for increased damage to match the actual increase amount (30%→33%). |
[h5]Weapons[/h5]
| Image | Changes |
|---|---|
| Flame Eater: Haetae • Basic Attack: Changed from a Slam to Normal Attack: Flame Strike. • Added attack effect FX images. • Modified to not consume MP. • Added attack sound. | |
| Quarterstaff • Modified the special attack's first hit to not stagger enemies. | |
| Flourish Staff • Changed the base damage value (70% → 63%) • Fixed an issue where the staff image did not move when attacking from behind a wall. • 🥕 Fixed an issue where the attack did not trigger certain artifacts (Pallas’s Cards, Kunai). • Updated weapon name texts across languages to match the intended names. • Added damage information to the weapon tooltip. | |
| Ilonica's Spirit Staff • 🥕 Fixed an issue where normal attack damage bonuses were not applied. | |
| Scale of the Astral Sea • Fixed an issue where special attack damage was applied abnormally. | |
| Georoid Spear • Fixed an issue where the special attack triggered the special attack of Distant Starlight. | |
| Solis Braca • Fixed an issue where Special Attack did not apply the additional damage from Solar Blade. |
[h5]Bug Fixes[/h5] • Fixed an issue where the rune synthesizer UI had to be reopened after a rune synthesis failure. • Made some translations more natural. • Adjusted so you can no longer enter Mole Stronghold while at the place of reminiscence (Bunnyville) during Chapter 5.
If you have any bugs or suggestions, please let us know via the Discord channel. If you encounter any bugs or crashes, it would be very helpful if you report them via email using the path below. Thank you.
Log file path C: / Users / {Your_PC_Name} / AppData / LocalLow / TEAMHORAY / Sephiria Player.log file is for the current session log. Player-prev.log file is for the previous session log. team.horay.game@gmail.com
Source
