In this update2
Full notes
Full Separated update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Server
- UI and audio
- Performance
Separated changes
We’re joining the October 2025 Steam Next Fest, starting October 13th!
To celebrate, we’ve released an overhauled demo with a new environment unique to Separated, new animations, an updated engine, and medal achievements.
This is our biggest event before release, so if you can try the demo, share it with friends, or post about it, it would mean a lot and help more players discover the game.
We’ve read all your feedback forms and are working on refining gameplay and fixing bugs.
Thanks to your support, we’ve reached 93,000+ demo players — a huge milestone!
v0.3.0 Demo Changes
Big Changes:
The entire environment has been remade with a fresh, distinctive design unique to Separated.
Refined AI animation behavior to fit the redesigned environment.
Upgraded the game’s Unreal Engine version, voice chat plugin, and network plugin to the more stable Unreal Engine 5.6.
Added three achievements: Gold, Silver, and Bronze medals — challenge yourself now!
Added Walkie-Talkie and held item display on screen.
Small Changes:
Improved the Ghost Girl’s head rotation so she faces her target point before moving.
Added logs in shipping builds to help with debugging issues.
Deleted the Global Illumination save file if found, reset it to default, and removed it from the settings menu.
Removed the “25 Rescues” achievement.
Added a hint that triggers once per session after 30 seconds if a player doesn’t save their friend.
Enhanced the Ghost Girl’s blind animations.
Bug Fixes:
Fixed a microphone crash that occurred in certain cases.
Fixed the “I hear you” audio playing after opening the main doors.
Source
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