Full notes
Full Sentinels of Freedom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Compatibility
Sentinels of Freedom changes
Patch 1.05g
Preview update is now live!
We have been working on a fairly large update based on feedback received, addressing many of the top requests. While we plan to continue to enhance the game, we feel this update marks a major step forward. Because of the significance of the update, we are opening up to Preview Testing for those who are interested. Our plan is to release the update live in the next few weeks.
Major Highlights include:
Four new Powered Mercs that are very tough enemy types
Summons now do not despawn on engagement change
Ability to rotate character on end turn
Vigilance abilities reset to your chosen facing
Sarge is player controlled!
Dealing double the maximum hp triggers a "Heroic" takedown, recouping 1 AP, and dealing triple gains 2 AP, allowing single attack focused heroes to be more effective in swarms
Fixed a bug causing Legacy's voice to not trigger
Audio re-balance and new settings options
Added Post Processing adjustment in settings
Improved line of sight including smaller units having a correct size in blocking
Initiative order bonuses now offer 1st hero 1 AP and last hero an accuracy bonus
Difficulty settings have been adjusted and corrected
Enemy movement and vigilance triggering on hero moving reduced
Bunker support mode gained a Med Drop
Camera Zoom extended
Character Traits updated to be more balanced with each other
Additional Updates:
Removed red arrows above objective based enemies after incapacitated
Checked levels for inaccessible areas
Fixes to camera bounds
Summoner attacks are duplicated between stances
Reduced visual noise for vigilance circles graphics
Difficulty settings fixed
Icon updates for summoner
Hit boxes for smaller units adjusted for more accurate LOS
Smoke canister and grenade VFX updates
We created a Legacy Build branch option for those who may want to continue with their current character without the changes. The Beta Branch code is "LiveInThePast"
Source
Changelog.gg summarizes and formats this update. How we read updates.
