Full notes
Full Sentinels of Freedom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Compatibility
Sentinels of Freedom changes
Update Preview Invite
We have been working on a fairly large update based on feedback received, addressing many of the top requests. While we plan to continue to enhance the game, we feel this update marks a major step forward. Because of the significance of the update, we are opening up to Preview Testing for those who are interested. Our plan is to release the update live in the next few weeks.
Highlights in the update include:
Four new Powered Mercs that are very tough enemy types
Summons now do not despawn on engagement change
Ability to rotate character on end turn
Vigilance abilities reset to your chosen facing
Sarge is player controlled!
Dealing double the maximum hp triggers a "Heroic" takedown, recouping 1 AP, and dealing triple gains 2 AP, allowing single attack focused heroes to be more effective in swarms
Fixed a bug causing Legacy's voice to not trigger
Audio re-balance and new settings options
Added Post Processing adjustment in settings
Improved line of sight including smaller units having a correct size in blocking
Initiative order bonuses now offer 1st hero 1 AP and last hero an accuracy bonus
Difficulty settings have been adjusted and corrected
Enemy movement and vigilance triggering on hero moving reduced
Bunker support mode gained a Med Drop
Camera Zoom extended
To join the Preview, right click on the game in your steam library. Go to properties and select the Beta tab at the end. Once there, enter the code "UnderbitePreview" and choose the "open_preview_testing" option.
NOTE: Resolution is defaulted to very low for compatibility - this will be changed in release. In Settings, you can change the resolution and post-processing options.
Feel free to post comments and also please join us on Discord (Underbite Discord) for more direct feedback and interaction with the team.
There is more to come!
We have several more updates planned including:
Skirmish Mode
New Missions
Capes and other costume items
Chapter 2 story
Additional VFX and animation sets
More hero abilities
Additional heroes
More Super Powered Villain Battles
Continue improvement of current VFX and animations
Additional updates based on feedback
Source
Changelog.gg summarizes and formats this update. How we read updates.
