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Steam News15 May 20206y ago

Update Preview Invite

Update Preview Invite We have been working on a fairly large update based on feedback received, addressing many of the top requests.

Full notes

Full Sentinels of Freedom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions5 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Compatibility
addedFour new Powered Mercs that are very tough enemy types
changedDealing double the maximum hp triggers a "Heroic" takedown, recouping 1 AP, and dealing triple gains 2 AP, allowing single attack focused heroes to be more effective in swarms
fixedFixed a bug causing Legacy's voice to not trigger
addedAudio re-balance and new settings options
addedAdded Post Processing adjustment in settings
changedImproved line of sight including smaller units having a correct size in blocking

Sentinels of Freedom changes

addedFour new Powered Mercs that are very tough enemy types
changedDealing double the maximum hp triggers a "Heroic" takedown, recouping 1 AP, and dealing triple gains 2 AP, allowing single attack focused heroes to be more effective in swarms
fixedFixed a bug causing Legacy's voice to not trigger
addedAudio re-balance and new settings options
addedAdded Post Processing adjustment in settings

Update Preview Invite

We have been working on a fairly large update based on feedback received, addressing many of the top requests. While we plan to continue to enhance the game, we feel this update marks a major step forward. Because of the significance of the update, we are opening up to Preview Testing for those who are interested. Our plan is to release the update live in the next few weeks.

Highlights in the update include:

  • Four new Powered Mercs that are very tough enemy types

  • Summons now do not despawn on engagement change

  • Ability to rotate character on end turn

  • Vigilance abilities reset to your chosen facing

  • Sarge is player controlled!

  • Dealing double the maximum hp triggers a "Heroic" takedown, recouping 1 AP, and dealing triple gains 2 AP, allowing single attack focused heroes to be more effective in swarms

  • Fixed a bug causing Legacy's voice to not trigger

  • Audio re-balance and new settings options

  • Added Post Processing adjustment in settings

  • Improved line of sight including smaller units having a correct size in blocking

  • Initiative order bonuses now offer 1st hero 1 AP and last hero an accuracy bonus

  • Difficulty settings have been adjusted and corrected

  • Enemy movement and vigilance triggering on hero moving reduced

  • Bunker support mode gained a Med Drop

  • Camera Zoom extended

To join the Preview, right click on the game in your steam library. Go to properties and select the Beta tab at the end. Once there, enter the code "UnderbitePreview" and choose the "open_preview_testing" option.

NOTE: Resolution is defaulted to very low for compatibility - this will be changed in release. In Settings, you can change the resolution and post-processing options.

Feel free to post comments and also please join us on Discord (Underbite Discord) for more direct feedback and interaction with the team.

There is more to come!

We have several more updates planned including:

  • Skirmish Mode

  • New Missions

  • Capes and other costume items

  • Chapter 2 story

  • Additional VFX and animation sets

  • More hero abilities

  • Additional heroes

  • More Super Powered Villain Battles

  • Continue improvement of current VFX and animations

  • Additional updates based on feedback

Source

Steam News / 15 May 2020

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