Full notes
Full Sentinel: Cursed Knight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Fixes
- Store
Welcome to update 1.8, in this update, we have overhauled some of the damages done and visual areas.
Tweaks
- Poisen debuff damage lowered to 10 per 10 seconds instead of 25 per 10 seconds. - Injured debuff damage lowered to 25 instead of 50.
Visual additions
- Added more in depth terrain in some areas, more plants/rocks. - Changed grass texture to a 4k grass texture. - Added better lightning indoors - Added larger tower to chapel
Gameplay
- Added more enemies in the beginning area (Valley of Souls). - Added extra tutorial step, explaining basic combat. - Added more difficult enemies in most areas.
Fixes
- Fixed resolution buttons in menu, now you can actually change the resolution.
Thanks everyone for purchasing Sentinel, and I hope you guys enjoy the game. Let me know if there's any issues, if so, join the discord and come and say hi! Let's improve the game together.
Cheers!
Darryl Sentinel Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
