In this update1
Full notes
Full Sentinel Agency update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Maps
- Fixes
- Balance
Sentinel Agency changes
Hello Special Investigators from the Sentinel Agency!
We have a big update for you:
New content:
Added new drivable Golf Cart!
Added companion and main story character Rico Orsato
Added main story characters Joseph Foster & Emilio Sanchez
Added new weapon: M16A1!
Added new chest for your personal storage in the Safe Rooms
Added new red buttons that allows you to open the gates of the Safety Locks to drive through with the vehicles
Added more items into the maintenance buildings
Added more enemy spawners for big dangerous dinosaurs
Added new rooms for Restaurant Colina
Added two new Key Cards
Adjustments and improvements:
Improvement of the dinosaur pathfinding system
Improved the animation programming of the dinosaurs
Added a simple "Push away" function inside the NPCs to avoid them to block the players way
Changed mouse Inputs of the Inventory, drag&drop is now bound to the left mouse button and right click for using/consuming items
Added tooltips for stack splitting
Adjust the attack range from the dinosaurs
Adjust enemy spawners on the Restaurant Playa & Maintenance F & Administration
Adjust UI graphics of repair bench and the shop
Adjust the NPC locations in the safe room
Adjust the weather for more sunny days and cloudy nights are brighter
Changed wall textures of the Maintenance buildings
Wasili's Shop have now adjusted products
GPS now have a map and a clock
Added itemslots for Leather Jacket
Bug fixes:
Fixed that NPC's stuck sometimes in door frames
Fixed that NPC's don't stay in the safe rooms
Adjusted the Automatic Door feature so they recognize NPCs that are following the player as well
Fixed that sometimes human AI want to shoot through walls
Fixed that the helicopter burns after intro
Fixed that the player skin is visibile through the clothes
Fixed that some equipped bags were on the ground.
Fixed two icons of legendary weapons
Fixed a bug with the music slider in the settings menu
Adjust some meshes and fixed some Z-fightings on the hotel
Fixed that is gunfire in the intro
Fixed if "Hide UI" is on that you can see the damage text and hit marker
Fixed that grenades makes no damage
Player don't glitch into the dinosaurs anymore
Thank you all for your constructive feedback!
Source
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