In this update4
Full notes
Full Sentimental K update
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What changed
- Gameplay
- Events
- Balance
- Fixes
- Performance
- UI and audio
Sentimental K changes
Update
The new skills appear: Evie's Blessing
5 new Artifacts are added: Kyber Crystal, Resonator, Last Stand, Sheriff's Backup Gun, Spell Shield
2 new events are added.
VFX of marks is added.
Portuguese translations, some of which were not translated, are fully provided now.
Improvement
The control of the dual pistols is improved. You can now move quickly after attacking.
- VFX of SkillMockery is improved.
- VFX of SkillHyper Beam is improved.
The color of some skill icons is improved to be clearly.
Balance
Weapon: Dual pistols - Special Attack cooldown reduction by Standard Combo: 1s -> 2s
Skill: Heroic Descent - Cooldown: 14s -> 13s
Skill: Targeted Strike - Damage per remaining time of all Marks: 7% -> 8%
Skill: Throw Sword - Damage: 8.1P -> 13.1P, Additional damage: 2.0P -> 4.0P
Skill: Smashing Pots - Damage: 14.6P -> 18.6P
Skill: Greatsword Wave - Damage: 6.7P -> 8.7P
Skill: Whirlwind - Damage: 21.0P -> 29.4P
Skill: Super Explosion - Damage: 18.8P -> 24.4P, Additional damage: 9.4P -> 12.2P
Skill: Searing Bullets - Additional damage of the searing bullet: 4.8P -> 5.6P
Skill: Electric Bullets - Additional damage of the electric bullet: 0.7P -> 0.8P
Skill: Black bullets - Skill motion is faster, Additional damage of the black bullet: 0.4% -> 0.5%
Skill: Execute - Additional damage per Bleeding level: 4.0P -> 5.0P, Additional damage per bleeding level when Bleeding level 4: 10.0P -> 12.0P
Skill: Wound Strike - Additional damage per bleeding level: 2.0P -> 3.0P
Skill: Wave Strike - Cooldown: 29s -> 26s
Skill: Force Field - Damage: 48.0P -> 64.0P
Skill: Ice Age - Freezing time: 9s -> 10s
Skill: Hyper Beam - Cooldown: 30s -> 45s, Damage: 36.0P -> 61.0P
Artifact: Shining Fruit - Standard Combo damage: +100% -> +150%
- ArtifactSepticemic Bacteria - In addition to the original effect, the maximum bleeding level is increased by 2.
Artifact: Special Rope - Rooting time: 2.5s -> 3.0s
Artifact: Rays of White Light - Cooldown: 30s -> 25s
Artifact: Spring of White Light - Cooldown: 25s -> 20s
Weapon option: After Standard Combo, has a chance to gain Boost - Chance: 15% -> 25%
Weapon option: Bleeding damage - Damage: +150% -> +100%
Weapon option: Rooting time of Special attacks - Time: +3s -> +4s
Weapon option: Damage to Stunned enemy - Damage: +30% -> +40%
Weapon option: Neutral skill cooldown reduction - Cooldown: -10 ~ -30% -> -10% ~ -40%
Bug Fix
The issue that invincible enemies can be marked, is fixed.
The issue that would sometimes crash when launching the game with a controller connected, is fixed.
The issue that the score list in the leaderboard UI would not scroll with the mouse wheel, is fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
