In this update3
Full notes
Full Senior Survival Club update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Events
- Store
Senior Survival Club changes
Demo Update
Ingame Changes
Reduced the player hitbox size
Enemies are slightly pushed back when the player takes damage
Increased the balance of PAPA GARDENER (Flamethrower)
Shock Turret damage has been reduced
Improved the selection UI/UX and replaced the resources. You can now check stats while choosing
Added Refresh, Skip, and Banish features to the selection options
The maximum number of weapons is now limited to three
Increased most of the stats for antenna rewards. This is a temporary adjustment
Lobby Changes
You can now purchase additional Refresh, Skip, and Banish from the Drugstore
Added a Progress menu where you can check unlocked weapons and equipment
Replaced some resources in the Inventory filter menu
Improved the UI/UX of the Quest menu and replaced related resources
Others
Improved the save system but previous progress has been reset
(We are working hard to fix the issues. Thank you for your bug reports)
Fixed an issue where effect sound was not affected by the master sound control
Fixed a bug where gold teeth were not consumed when obtaining items from the Drone Shop
Fixed the spawn position issues for monsters, antennas, recipe books, and equipment boxes
The electric scooter model now appears during Electric Scooter Fever mode
Damage taken is now displayed on the result screen
The demo serves both as a preview of the game and as a playtest. Bugs may occur and data may be reset.
Thank you for your understanding and support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
