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- Senalux
Update: minor adjustments
Hello bright ones, We just released a small update with some fixes, mostly in the area of shards per solution. (The technical updates do this time only concern the mobile versions of the game.) It you find any more leve…
Announcement - Senalux
Update: Level fixes
Hello bright ones, We just released a small update which fixes some unintended solutions of two levels in the 3rd pack. More exactly, the 7th level in the 5th stage and the last level in the 6th stage have been changed…
Announcement1 changeGameplay - Senalux
Update: visual improvements
Hello bright ones, We are gearing up for the 4th level pack and leading up to it just released some updates. You will notice that there are now more animations and less overalt text throughout the game, making it more v…
Announcement1 changeGameplay - Senalux
Update: new platform and minor fixes
Hello bright ones, finally, almost a year after the Steam-release of Senalux, we are happy to announce that it is now also finally available on iOS. We took this opportunity to roll out some fixes and polishes for the D…
Announcement1 changeGameplay - Senalux
Update: Redesign
Hello bright ones, We received feedback from some of you on how to improve the look of the game. The update we released today contains, among some smaller fixes, the largest UI changes yet, much of which is based on you…
Announcement1 changeUI/audio - Senalux
Update: more languages and platforms
Hello bright ones, With the latest update, Senalux is now available in 13 languages! A complete list of them, even the languages Steam does not officially support is added below. Also, in case you like to puzzle on the…
Announcement1 changeGameplay - Senalux
Update: new achievement page and UI polishing
Hello bright ones, As we’re getting closer to the finalization of the mobile version, we of course don’t want you having to miss out on the improvements we made along the way. This latest update includes a fully reworke…
Announcement1 changeUI/audio - Senalux
Update: new achievement page and UI polishing
Hello bright ones, As we’re getting closer to the finalization of the mobile version, we of course don’t want you having to miss out on the improvements we made along the way. This latest update includes a fully reworke…
Announcement1 changeUI/audio - Senalux
Update: Beam direction and small fixes
Hello bright ones, We just released another small update for Senalux. It mostly contains optimizations and bug-fixes, most notably repairs in the level editor where all features work again as intended. We also added the…
Announcement1 changeGameplay - Senalux
Update: Beam direction and small fixes
Hello bright ones, We just released another small update for Senalux. It mostly contains optimizations and bug-fixes, most notably repairs in the level editor where all features work again as intended. We also added the…
Announcement1 changeGameplay - Senalux
Update: clockwise rotation and other small improvements
Hello bright ones, We just released the first update for Senalux. The updated version comes with several improvements, some of which have been suggested by the community. The largest two in terms of usability are the po…
Announcement8 changesGameplayPerformance - Senalux
Update: clockwise rotation and other small improvements
Hello bright ones, We just released the first update for Senalux. The updated version comes with several improvements, some of which have been suggested by the community. The largest two in terms of usability are the po…
Announcement8 changesGameplayPerformance

