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Steam News22 September 20241y ago

Development Update - A change of Plans

Hello everyone, I want to take a very quick moment to explain what our plans are for the rest of the year. If you've read the v0.

In this update5

Full notes

Full Selaco update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
changedIf you've read the v0.85 Changelog Post , you've seen me mention how we are doing a patch later in the year that consists of both Story Content and the Randomizer Mode . The goal was to do this in a single patch, but we've changed our mind on this as it did not make a lot of sense.
changedRandomizer Mode will launch earlier than originally intendedIncluding Randomizer Mode in a Story Update felt contradictory, as Randomizer Mode isn't very lore friendly and it disables Story Elements in favor of a very randomized gameplay experience. So instead, it gets its own update entirely that launches sooner than initially stated. With how big of a game mode this is, I think it's deserving of a spotlight anyway!
changedRandomizer Mode will launch earlier than originally intendedAs usual, this update will also include general quality of life fixes and other improvements.
addedStory Update plans remain unchangedWe are still targeting November / December for the big update that adds voice acting and story content to Chapter 1.
addedRandomizer Mode OptionsAdditionally, I really want to share the amount of options the Randomizer Mode has (so far). We're still testing so expect more options to be added when we launch.

Selaco changes

changedIf you've read the v0.85 Changelog Post , you've seen me mention how we are doing a patch later in the year that consists of both Story Content and the Randomizer Mode . The goal was to do this in a single patch, but we've changed our mind on this as it did not make a lot of sense.
changedIncluding Randomizer Mode in a Story Update felt contradictory, as Randomizer Mode isn't very lore friendly and it disables Story Elements in favor of a very randomized gameplay experience. So instead, it gets its own update entirely that launches sooner than initially stated. With how big of a game mode this is, I think it's deserving of a spotlight anyway!
changedAs usual, this update will also include general quality of life fixes and other improvements.
addedWe are still targeting November / December for the big update that adds voice acting and story content to Chapter 1.
addedAdditionally, I really want to share the amount of options the Randomizer Mode has (so far). We're still testing so expect more options to be added when we launch.

Hello everyone,

I want to take a very quick moment to explain what our plans are for the rest of the year.

If you've read the v0.85 Changelog Post, you've seen me mention how we are doing a patch later in the year that consists of both Story Content and the Randomizer Mode. The goal was to do this in a single patch, but we've changed our mind on this as it did not make a lot of sense.

Allow me to explain what changes and why.

Changes

Randomizer Mode will launch earlier than originally intended

Including Randomizer Mode in a Story Update felt contradictory, as Randomizer Mode isn't very lore friendly and it disables Story Elements in favor of a very randomized gameplay experience. So instead, it gets its own update entirely that launches sooner than initially stated. With how big of a game mode this is, I think it's deserving of a spotlight anyway!

We are currently Alpha Testing this mode with our Patreon Members and so far things have been going really well. It's a lot of fun and a very welcome addition to the game.

As usual, this update will also include general quality of life fixes and other improvements.

Story Update plans remain unchanged

We are still targeting November / December for the big update that adds voice acting and story content to Chapter 1.

Randomizer Mode Options

Additionally, I really want to share the amount of options the Randomizer Mode has (so far). We're still testing so expect more options to be added when we launch.

This mode can be as minimalistic or chaotic as you want it to be. Want a more vanilla run with small bits of randomization applied like a handful of extra enemies? That’s possible. Want to go insane and turn every room into a bloodbath? That’s also possible. Not recommended, but possible!

Conclusion

With two major patches left in 2024, there is plenty of stuff to still look forward to. Randomizer Mode is shaping up to be quite a blast to play and we hope you feel the same way when it comes out in October!

Thank you for taking the time to read this. If you have any questions or suggestions, post them below and I'll try to get back to you.

  • Nexxtic

Source

Steam News / 22 September 2024

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