HomeGamesUpdatesPricingMethodology
Steam News7 July 20232y ago

First Bugfix Patch

Hey all! This is the first bugfix for Sel-Mounta, fixing a bug encountered during the streams ran on discord. Fixes: Updated the game's core engine to 1.

Full notes

Full Sel Mounta-Siege the Demon Castle update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all! This is the first bugfix for Sel-Mounta, fixing a bug encountered during the streams ran on discord.

What changed

1 fix0 additions1 change0 removals
  • Performance
  • Fixes
changedFixes: Updated the game's core engine to 1.7, which comes with all the improvements made to the RPG Maker MV engine including performance and other bugfixes
fixedFixed a critical bug that caused Lysandroth's battle sprite (and other bosses that use the same sprites as the player characters) to fail to load, then soft-lock the game after the fight ended

Fixes: Updated the game's core engine to 1.7, which comes with all the improvements made to the RPG Maker MV engine including performance and other bugfixes

Fixed a critical bug that caused Lysandroth's battle sprite (and other bosses that use the same sprites as the player characters) to fail to load, then soft-lock the game after the fight ended

Source

Steam News / 7 July 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.