Full notes
Full Sektori update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Gameplay
- UI and audio
Sektori changes
Version 1.0.1 is now out, featuring mostly little fixed and tweaks, and a few new accessibility settings. Also in the same batch you get Trading Cards and Sektori is now verified for Steam Deck too!
Thank you everyone for playing, the reception has been overwhelmingly positive and I am humbled by the love you have shown the game!
PATCH NOTES (v1.0.1)
Fixed the title text of the deck select menu page
Adjusted rewards from upgrade stack rollovers
Accessibility option for thicker strike reload indicator lines
Accessibility option for high visibility danger zone (white)
Adjusted the tiny fonts on the deck select screen to be more clear
Regenerated font atlasses to better support low resolutions
Adjusted Sacred Chains floor color to be darker
Fixed bogus missile targets appearing in Sacred Chains [Gen 5] final phase
Sentinel ship weapon overheat logic tweaked to be less exploitable
Gates mode ending tweak
Changed rainbow mode floor color to make the danger zones more visible
Added a bit of invulnerability time when triggering rainbow mode
Fixed difficulty setting text in the description of "Full Stack" and "Speed Of Light" medals
Added more gamepad button setting options
Added advanced gamepad settings (manual shot control)
Source
Changelog.gg summarizes and formats this update. How we read updates.
