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Steam News21 May 20261mo ago

GOOD HEAVENS, A BRAWL! ⚔️

Thank you for all your feedback regarding the combat system - we tried to address the most common concerns and improve the things that bothered you the most.

Full notes

Full Sejm The Game update

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What changed

0 fixes6 additions2 changes0 removals
  • Gameplay
  • Balance
addedEvery playable character now has TWO abilities 🎯
addedAbilities now work on a cooldown system , so they can be used multiple times during battle ⏳
addedWe added two melee attack modes: normal - the same as before 👊 strong , which can stun enemies 💥
addedBefore battles, you can now change your party lineup 👥
addedWe added an option to speed up battles ⏩
changedOn easy and normal difficulty, selected encounters now include special bonus crates 🎁 We also changed one summon... but we’ll leave the details for you to discover 😉

Sejm The Game changes

addedEvery playable character now has TWO abilities 🎯
addedAbilities now work on a cooldown system , so they can be used multiple times during battle ⏳
addedWe added two melee attack modes: normal - the same as before 👊 strong , which can stun enemies 💥
addedBefore battles, you can now change your party lineup 👥
addedWe added an option to speed up battles ⏩

Thank you for all your feedback regarding the combat system - we tried to address the most common concerns and improve the things that bothered you the most.

Here are the most important changes:

  1. Every playable character now has TWO abilities 🎯

  2. Abilities now work on a cooldown system, so they can be used multiple times during battle ⏳

  3. We added two melee attack modes:

    • normal - the same as before 👊

    • strong, which can stun enemies 💥

  4. If a character has a ranged attack, we now display its range 🎯

  5. Before battles, you can now change your party lineup 👥

  6. We added an option to speed up battles

  7. On easy and normal difficulty, selected encounters now include special bonus crates 🎁

    • We also changed one summon... but we’ll leave the details for you to discover 😉

  8. We now display numerical values when a character’s dignity points change (damage, healing, etc.) 🔢

  9. We limited the number of items that can be used during a single turn 💼

Steam post image

Source

Steam News / 21 May 2026

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