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Steam News30 August 20187y ago

2018/08/30 - Seeking Dawn Update Log

Bug fixes: Fixed an asset loading issue where non-romanized characters in a file path caused the game to get stuck on the main menu Fixed a bug where you could activate the shield while climbing Fixed a bug where you co

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Full Seeking Dawn update

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What changed

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  • Server
fixedBug fixes: Fixed an asset loading issue where non-romanized characters in a file path caused the game to get stuck on the main menu Fixed a bug where you could activate the shield while climbing Fixed a bug where you could damage yourself in multiplayer while shooting close to your hands Fixed a bug where Oculus users would not hear anything in the Oculus headset Fixed a bug where the player orientation after teleporting in blink mode would be different from the hologram model's orientation Fixed a bug where firing the shotgun while having the hand close to the head would open the quick mission interface because of recoil Fixed a bug where a drop pod door would not close in multiplayer if someone left the game before entering it Fixed a bug where Locilus corpses would still move after dying Fixed several network issues Fixed several other errors Improvements and changes: Added a backpack function to only drop a portion of an item stack Added a left-hand control scheme Added achievements on Oculus Store version Added the room code inside of the settings menu Added more information in the save slot interface Added camera rotation controls to the joystick of the Windows MR controller Added the option for Vive controllers to move while either touching or pressing the trackpad Added respawning to collectible resources Changed remote players' damage checks to be local for more realistic combat Changed the firing mechanism of the Spitting Cobra Changed forest lighting to make it brighter Optimized several sudden framerate drop issues Optimized networking Optimized rendering and particle effects Optimized logic calculations Optimized environments Balanced enemy and weapons stats Updated the localization

Seeking Dawn changes

fixedBug fixes: Fixed an asset loading issue where non-romanized characters in a file path caused the game to get stuck on the main menu Fixed a bug where you could activate the shield while climbing Fixed a bug where you could damage yourself in multiplayer while shooting close to your hands Fixed a bug where Oculus users would not hear anything in the Oculus headset Fixed a bug where the player orientation after teleporting in blink mode would be different from the hologram model's orientation Fixed a bug where firing the shotgun while having the hand close to the head would open the quick mission interface because of recoil Fixed a bug where a drop pod door would not close in multiplayer if someone left the game before entering it Fixed a bug where Locilus corpses would still move after dying Fixed several network issues Fixed several other errors Improvements and changes: Added a backpack function to only drop a portion of an item stack Added a left-hand control scheme Added achievements on Oculus Store version Added the room code inside of the settings menu Added more information in the save slot interface Added camera rotation controls to the joystick of the Windows MR controller Added the option for Vive controllers to move while either touching or pressing the trackpad Added respawning to collectible resources Changed remote players' damage checks to be local for more realistic combat Changed the firing mechanism of the Spitting Cobra Changed forest lighting to make it brighter Optimized several sudden framerate drop issues Optimized networking Optimized rendering and particle effects Optimized logic calculations Optimized environments Balanced enemy and weapons stats Updated the localization

Bug fixes: Fixed an asset loading issue where non-romanized characters in a file path caused the game to get stuck on the main menu Fixed a bug where you could activate the shield while climbing Fixed a bug where you could damage yourself in multiplayer while shooting close to your hands Fixed a bug where Oculus users would not hear anything in the Oculus headset Fixed a bug where the player orientation after teleporting in blink mode would be different from the hologram model's orientation Fixed a bug where firing the shotgun while having the hand close to the head would open the quick mission interface because of recoil Fixed a bug where a drop pod door would not close in multiplayer if someone left the game before entering it Fixed a bug where Locilus corpses would still move after dying Fixed several network issues Fixed several other errors Improvements and changes: Added a backpack function to only drop a portion of an item stack Added a left-hand control scheme Added achievements on Oculus Store version Added the room code inside of the settings menu Added more information in the save slot interface Added camera rotation controls to the joystick of the Windows MR controller Added the option for Vive controllers to move while either touching or pressing the trackpad Added respawning to collectible resources Changed remote players' damage checks to be local for more realistic combat Changed the firing mechanism of the Spitting Cobra Changed forest lighting to make it brighter Optimized several sudden framerate drop issues Optimized networking Optimized rendering and particle effects Optimized logic calculations Optimized environments Balanced enemy and weapons stats Updated the localization

Source

Steam News / 30 August 2018

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