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Steam News7 June 20251y ago

1st Balance update and bug fixes

Hi, after almost a week after launch it is time to check out balance of relics, cards and combat. Summary: Combat changes: Enemy Camp, Swamp Tower, Ancient Mine and Mountain Village got harder.

In this update9

Full notes

Full Seekers of Eclipse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition2 changes1 removal
  • Balance
  • Gameplay
  • Events
changedHi, after almost a week after launch it is time to check out balance of relics, cards and combat.
addedRelic changes:Unexpected Goods - You can buy resources for the reserve in the market -> You can buy resources for the reserve in the market. Add 1 wood to reserve each time you visit market
changedCard changes:Theater - When you place a building that is touching 4 or more other buildings draw a card -> When you place a building that is touching 3 or more other buildings draw a card.
fixedBug fixes and improvements:Enemy indicator now pulsates correctly
fixedBug fixes and improvements:Additional info when hovering on enemy towers
fixedBug fixes and improvements:Wording changes

Seekers of Eclipse changes

  • Ancientmap
changedHi, after almost a week after launch it is time to check out balance of relics, cards and combat.
addedUnexpected Goods - You can buy resources for the reserve in the market -> You can buy resources for the reserve in the market. Add 1 wood to reserve each time you visit market
changedTheater - When you place a building that is touching 4 or more other buildings draw a card -> When you place a building that is touching 3 or more other buildings draw a card.
fixedEnemy indicator now pulsates correctly
fixedAdditional info when hovering on enemy towers

Hi, after almost a week after launch it is time to check out balance of relics, cards and combat.

Summary:

Combat changes:

Enemy Camp, Swamp Tower, Ancient Mine and Mountain Village got harder. Forest Castle, Snow Stronghold, River Castle got easier.

Relic changes:

Sapling of Life & Unexpected Goods - got buffed

Card changes:

Furnace & Alchemist - nerfed Camp, Theater, House Builder, Shelter, Wagon Builder - buffed

Stats

Combat changes:

  • Enemy Camp - Fight 1 - Main structure cost 7 -> 9

  • Enemy Camp - Fight 2 - Main structure cost 18 -> 21

  • Swamp Tower - Fight 2 - Starting towers 3 -> 4

  • Swamp Tower - Fight 2 - Main structure cost 14 -> 16

  • Swamp Tower - Fight 3 - Starting towers 4 -> 5

  • Swamp Tower - Fight 3 - Main structure cost 28 -> 32

  • Mountain Village - Fight 3 - Additional Tower cots 2 -> 3

  • Mountain Village - Fight 3 - Main structure cost 34 -> 38

  • Forest Castle - Fight 4 - Building towers increases after 4 turns -> 5 turns

  • Forest Castle - Fight 4 - Starting towers 4 -> 3

  • Snow Stronghold - Fight 5 - Starting towers 3 -> 0

  • Snow Stronghold - Fight 5 - Building towers increases after 4 turns -> 5 turns

  • Snow Stronghold - Fight 6 - Starting towers 4 -> 1

  • Snow Stronghold - Fight 6 - Building towers increases after 3 turns -> 5 turns

  • Snow Stronghold - Fight 6 - Additional Tower cots 5 -> 4

  • River Castle - Fight 5 - Main structure cost 72-> 67

  • River Castle - Fight 6 - Main structure cost 100-> 92

  • Ancient Mine - Fight 6 - Starting towers 4 -> 6

  • Ancient Mine - Fight 6 - Building towers increases after 3 turns -> 2 turns

Relic changes:

  • Sapling of Life - When you place a structure size 4 or bigger create forest space in an adjacent space -> When you place a structure size 4 or bigger reduce random enemy defense by 1 Energy

  • Unexpected Goods - You can buy resources for the reserve in the market -> You can buy resources for the reserve in the market. Add 1 wood to reserve each time you visit market

Card changes:

  • Furnace - Gem cost 0 -> 1

  • Alchemist - Gem cost 1 -> 2

  • Camp - At the end of turn pay 1 day to destroy enemy tower -> At the end of turn pay 1 day to destroy 2 enemy towers

  • Theater - When you place a building that is touching 4 or more other buildings draw a card -> When you place a building that is touching 3 or more other buildings draw a card.

  • House Builder - Produces 1 additional lumber

  • Shelter - Produces 1 additional wood

  • Wagon Builder - Get 1 additional lumber if places next to enough empty spaces

Bug fixes and improvements:

  • Enemy indicator now pulsates correctly

  • Additional info when hovering on enemy towers

  • Wording changes

  • You can check deck and relics at the end of combat, when picking rewards

  • Achievements changes

  • Game no longer freezes when Lookout Tower destroys more than 5 towers

Source

Steam News / 7 June 2025

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