Full notes
Full Seek Etyliv update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
The first game patch is now up. It primarily addresses the dungeon issues.
On failing a dungeon, you go back to restarting it with the current character instead of entering the graveyard
Chances to encounter levels you've solved are significantly reduced, slightly less so for failed levels, making levels appear as often as others
Same applies to the dungeon layouts
Tiles of icons, with which you've completed the dungeon are now different
If you encounter more bugs and / or frustrating design, let me know either in the community posts or on twitter (@rokasvo) and I'll do my best to address them. Seek Etyliv
Source
Changelog.gg summarizes and formats this update. How we read updates.
