Full notes
Full Seek and Click update
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Repeated intro
Hey everyone,
For this first devlog, I wanted to show you how I build a level in Seek and Click.
I usually start with a rough sketch to set up the composition and hiding spots.
Once I’m happy with it, I move on to clean line art.
Then comes the coloring phase, where the atmosphere of the level really starts to take shape.
After that, I animate the elements and let the cats sneak into the background. And don’t ask where the cats are — they signed a non-disclosure agreement.
Source
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