Full notes
Full Seeds of Resilience update
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What changed
- Gameplay
- Fixes
- Compatibility
- UI and audio
- Performance
- Maps
Seeds of Resilience changes
Antonin is working hard on the new bugs right now! He's sending out new bugfixes every day or two days, so please be patient with us :) We're still working out on the 1.0 release. Patchnote 0.16.17
#Bugfix
Fixed bug preventing to place soil
Fixed blocking bug with quarry
Fixed modifiers like Insomnia sometimes appearing twice
Fixed volume control settings not affecting music (some FX were not affected as well)
Allow both types of fishing hook to be used in both fishing buildings
Patchnote 1.0.0 (only in beta for now)
#Main content
5 new missions
20 achievements
#Bugfix
Unblocked "cooked fish" recipe in 3rd mission.
Fixed stone house strength and insulation values.
Fixed a bug with wind storms
------------- EARLY ACCESS SUM-UP -----------
Also, I've seen people say the game is still not ready for a 1.0. It may be true, it may not be! Our opinion is that the game is good enough to be released now and we need to reach that step. Antonin has been working on it for 7 years and myself for 1.5 years, we think it's time. It's fair to say it may not be ready, but here's all the updates we've made to consider it ready: June - Upcoming 1.0
Loads of bugfixes
Fine tuning
5 new missions
May- Missions Update - 27 May
Players can now play 8 missions with specific objectives which unlock characters
Survival mode provide the unlocked characters and give new ways to play the game
Loooaddsss of big fixes thanks to an hired QA Team!
New trailer!
April - Traits update - 30 April
Random traits for villagers
Character sheet showing more stats
Energy Bar around
Bugfixes
March - Agriculture & sound design update - 28 march
Agriculture gets reworked and you can now see crops status!
Late game buildings added
Full sound design & music rework
Big optimization, FPS x3
Bugfixes
January - New Interface Update - 23 Jan
Complete rework of the interface!
Shells, crabs & frogs now respawn
Announcement of publishing by Goblinz Studio
Bugfixes
November - Early Island Update - 14 Nov
Procedural generation for islands
Modifiers that allow
Tutorial with 3 islands
Random villagers
Bugfixes
October - Seasons Update - 11 Oct
Game now has 4 seasons with different challenges and conditions
Lot of graphic work for winter stuff!
You can harvest and place layers, sand, dirt to terraform terrain
“Easy map”
Bugfixes
September Update - PROCEDURAL - 11 Sept
Island is now procedurally generated
Seeds to customize generation
Zoom in & out
Achievements
Storm Warning
ITA localization
Ingame Shortcuts
August - Better life update -- 2 Aug
Improved UI & UX for game sessions
Separate storage window showing you what you currently have
Objectives that teach you throughout the game
Localization in Portuguese, Russian, German
Bugfixes
July - Launch Update! - 19 Jul
Small bugfixes
Thank you for helping us on testing, keep the bugs coming in :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
